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ai-design-skills

ai-design-skills 收录了来自 Owl-Listener 的 44 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
44
Stars
144
更新
2026-05-03
Forks
32
职业覆盖
3 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

harm-anticipation
其他计算机职业

Proactively identifying failure modes, misuse, and unintended consequences.

2026-05-03
state-management
其他计算机职业

Managing shared context, memory, and state across multiple agents.

2026-05-03
multimodal-orchestration
其他计算机职业

Coordinating text, image, voice, and tool-use modalities in a single interaction.

2026-05-03
trust-calibration
其他计算机职业

Helping users form warranted trust in the AI — neither overtrust nor undertrust — through deliberate confidence and source signalling.

2026-05-03
frustration-detection
其他计算机职业

Reading user emotional state from text signals — caps, punctuation density, repetition, latency — and adapting before the user disengages.

2026-05-03
bias-detection-design
网页与数字界面设计师

Designing review workflows to surface and mitigate bias in AI outputs.

2026-04-25
consent-and-agency
网页与数字界面设计师

Designing for informed user consent, opt-out, and human override.

2026-04-25
escalation-design
网页与数字界面设计师

When and how AI should escalate to humans, refuse, or ask for clarification.

2026-04-25
guardrail-design
网页与数字界面设计师

Defining behavioral boundaries — what the AI should and shouldn't do.

2026-04-25
transparency-patterns
网页与数字界面设计师

Showing users what the AI knows, doesn't know, and how confident it is.

2026-04-25
value-specification
网页与数字界面设计师

Translating organisational values and user expectations into system constraints.

2026-04-25
agent-role-design
网页与数字界面设计师

Defining what each agent does, knows, and owns in a multi-agent system.

2026-04-25
failure-recovery
网页与数字界面设计师

What happens when an agent fails — retry, fallback, escalate, or graceful degradation.

2026-04-25
handoff-protocols
网页与数字界面设计师

Designing smooth transitions between agents and between AI and humans.

2026-04-25
human-in-the-loop
网页与数字界面设计师

Designing intervention points where humans review, approve, or redirect agent work.

2026-04-25
observability-design
软件开发工程师

Making multi-agent workflows visible and debuggable for designers and developers.

2026-04-25
task-decomposition
软件开发工程师

Breaking complex user goals into subtasks that agents can handle.

2026-04-25
comparative-evaluation
软件开发工程师

A/B testing, side-by-side comparison, and preference ranking for AI outputs.

2026-04-25
failure-taxonomy
软件开发工程师

Classifying AI failures — hallucination, refusal, irrelevance, tone mismatch, latency.

2026-04-25
heuristic-evaluation-ai
网页与数字界面设计师

Adapting Nielsen's heuristics and new AI-specific heuristics for AI interfaces.

2026-04-25
longitudinal-measurement
软件开发工程师

Tracking AI product quality over time — drift, degradation, and improvement.

2026-04-25
output-quality-rubrics
软件开发工程师

Defining what "good" looks like for AI outputs — accuracy, relevance, helpfulness.

2026-04-25
task-success-metrics
软件开发工程师

Measuring whether the AI actually helped users accomplish their goals.

2026-04-25
user-satisfaction-signals
软件开发工程师

Interpreting implicit and explicit feedback — edits, regenerations, abandonment.

2026-04-25
context-window-design
网页与数字界面设计师

Designing around token limits, memory, and conversation persistence.

2026-04-25
conversation-patterns
网页与数字界面设计师

Turn-taking, repair sequences, grounding, and dialogue structure for human-AI interaction.

2026-04-25
feedback-loops
网页与数字界面设计师

User correction, thumbs up/down, inline editing, and reinforcement signals.

2026-04-25
generative-ui
网页与数字界面设计师

Designing interfaces where AI generates UI components dynamically.

2026-04-25
mixed-initiative-flow
网页与数字界面设计师

When the AI leads vs. when the user leads, and how to hand off control.

2026-04-25
progressive-disclosure
网页与数字界面设计师

Revealing AI capability gradually to match user mental models.

2026-04-25
chain-of-thought-design
网页与数字界面设计师

Designing reasoning chains that produce better outputs.

2026-04-25
constraint-specification
网页与数字界面设计师

Defining output format, length, tone, and content boundaries within prompts.

2026-04-25
context-engineering
网页与数字界面设计师

Designing what information goes into the context window and in what order.

2026-04-25
few-shot-patterns
网页与数字界面设计师

Crafting examples that steer AI behavior effectively.

2026-04-25
prompt-versioning
网页与数字界面设计师

Managing prompt iterations, testing changes, and tracking what works.

2026-04-25
system-prompt-structure
软件开发工程师

Anatomy of effective system prompts — role, context, constraints, format.

2026-04-25
template-design
软件开发工程师

Creating reusable, parameterised prompt templates for consistent outputs.

2026-04-25
behavioral-consistency
软件开发工程师

Ensuring the AI behaves predictably across sessions, edge cases, and modalities.

2026-04-25
cultural-adaptation
软件开发工程师

Adapting AI behavior for different cultural contexts, languages, and norms.

2026-04-25
domain-voice
软件开发工程师

Tailoring AI behavior for specific professional domains.

2026-04-25
当前展示该仓库 Top 40 / 44 个已收集 skills。