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ai-design-skills

ai-design-skills contains 44 collected skills from Owl-Listener, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
44
Stars
144
updated
2026-05-03
Forks
32
Occupation coverage
3 occupation categories · 100% classified
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Skills in this repository

harm-anticipation
computer-occupations-all-other

Proactively identifying failure modes, misuse, and unintended consequences.

2026-05-03
state-management
computer-occupations-all-other

Managing shared context, memory, and state across multiple agents.

2026-05-03
multimodal-orchestration
computer-occupations-all-other

Coordinating text, image, voice, and tool-use modalities in a single interaction.

2026-05-03
trust-calibration
computer-occupations-all-other

Helping users form warranted trust in the AI — neither overtrust nor undertrust — through deliberate confidence and source signalling.

2026-05-03
frustration-detection
computer-occupations-all-other

Reading user emotional state from text signals — caps, punctuation density, repetition, latency — and adapting before the user disengages.

2026-05-03
bias-detection-design
web-and-digital-interface-designers

Designing review workflows to surface and mitigate bias in AI outputs.

2026-04-25
consent-and-agency
web-and-digital-interface-designers

Designing for informed user consent, opt-out, and human override.

2026-04-25
escalation-design
web-and-digital-interface-designers

When and how AI should escalate to humans, refuse, or ask for clarification.

2026-04-25
guardrail-design
web-and-digital-interface-designers

Defining behavioral boundaries — what the AI should and shouldn't do.

2026-04-25
transparency-patterns
web-and-digital-interface-designers

Showing users what the AI knows, doesn't know, and how confident it is.

2026-04-25
value-specification
web-and-digital-interface-designers

Translating organisational values and user expectations into system constraints.

2026-04-25
agent-role-design
web-and-digital-interface-designers

Defining what each agent does, knows, and owns in a multi-agent system.

2026-04-25
failure-recovery
web-and-digital-interface-designers

What happens when an agent fails — retry, fallback, escalate, or graceful degradation.

2026-04-25
handoff-protocols
web-and-digital-interface-designers

Designing smooth transitions between agents and between AI and humans.

2026-04-25
human-in-the-loop
web-and-digital-interface-designers

Designing intervention points where humans review, approve, or redirect agent work.

2026-04-25
observability-design
software-developers

Making multi-agent workflows visible and debuggable for designers and developers.

2026-04-25
task-decomposition
software-developers

Breaking complex user goals into subtasks that agents can handle.

2026-04-25
comparative-evaluation
software-developers

A/B testing, side-by-side comparison, and preference ranking for AI outputs.

2026-04-25
failure-taxonomy
software-developers

Classifying AI failures — hallucination, refusal, irrelevance, tone mismatch, latency.

2026-04-25
heuristic-evaluation-ai
web-and-digital-interface-designers

Adapting Nielsen's heuristics and new AI-specific heuristics for AI interfaces.

2026-04-25
longitudinal-measurement
software-developers

Tracking AI product quality over time — drift, degradation, and improvement.

2026-04-25
output-quality-rubrics
software-developers

Defining what "good" looks like for AI outputs — accuracy, relevance, helpfulness.

2026-04-25
task-success-metrics
software-developers

Measuring whether the AI actually helped users accomplish their goals.

2026-04-25
user-satisfaction-signals
software-developers

Interpreting implicit and explicit feedback — edits, regenerations, abandonment.

2026-04-25
context-window-design
web-and-digital-interface-designers

Designing around token limits, memory, and conversation persistence.

2026-04-25
conversation-patterns
web-and-digital-interface-designers

Turn-taking, repair sequences, grounding, and dialogue structure for human-AI interaction.

2026-04-25
feedback-loops
web-and-digital-interface-designers

User correction, thumbs up/down, inline editing, and reinforcement signals.

2026-04-25
generative-ui
web-and-digital-interface-designers

Designing interfaces where AI generates UI components dynamically.

2026-04-25
mixed-initiative-flow
web-and-digital-interface-designers

When the AI leads vs. when the user leads, and how to hand off control.

2026-04-25
progressive-disclosure
web-and-digital-interface-designers

Revealing AI capability gradually to match user mental models.

2026-04-25
chain-of-thought-design
web-and-digital-interface-designers

Designing reasoning chains that produce better outputs.

2026-04-25
constraint-specification
web-and-digital-interface-designers

Defining output format, length, tone, and content boundaries within prompts.

2026-04-25
context-engineering
web-and-digital-interface-designers

Designing what information goes into the context window and in what order.

2026-04-25
few-shot-patterns
web-and-digital-interface-designers

Crafting examples that steer AI behavior effectively.

2026-04-25
prompt-versioning
web-and-digital-interface-designers

Managing prompt iterations, testing changes, and tracking what works.

2026-04-25
system-prompt-structure
software-developers

Anatomy of effective system prompts — role, context, constraints, format.

2026-04-25
template-design
software-developers

Creating reusable, parameterised prompt templates for consistent outputs.

2026-04-25
behavioral-consistency
software-developers

Ensuring the AI behaves predictably across sessions, edge cases, and modalities.

2026-04-25
cultural-adaptation
software-developers

Adapting AI behavior for different cultural contexts, languages, and norms.

2026-04-25
domain-voice
software-developers

Tailoring AI behavior for specific professional domains.

2026-04-25
Showing top 40 of 44 collected skills in this repository.