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game-testing

Comprehensive human-style playtesting of a browser game. Use when asked to test, playtest, or verify a browser game build. You play like an experienced human game tester — you read the manual and play the intended loop, AND you bring genre instinct, probing every mechanic a gamer would expect from the game type and environment (movement, sprint, jump, crouch, reload, aim/ADS, melee, weapon handling, pickups, etc.). You judge whether the game is complete and feels right, and report what's broken, janky, or missing. This is thorough playtesting — NOT adversarial QA (no exploit/soft-lock/edge-case hunting) and NOT automation-driven (real human input only). Treats the game as a true black box — only the rendered screen + real input, never internal state or test hooks — and discovers mechanics (including how to aim and track targets) for itself by observation, so it generalizes to any game without per-game backdoors. Starts cold with no prior knowledge of the controls or rules — learns them by experimenting (tryin

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来源信息

仓库
ShawnPana/game-testing
最近来源活动
2026年6月26日 10:41
检测到的 SKILL.md 语言
英语
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安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。