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- 仓库
- SimHacker/moollm
- 最近来源活动
- 2026年7月13日 22:07
- 检测到的 SKILL.md 语言
- 英语
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SKILL.md
来源说明 · 只读预览- name
- time
- description
- Motto: Time flows as the story requires.
- license
- MIT
- tier
- 1
- allowed-tools
- ["read_file","write_file"]
- related
- ["simulation","adventure","buff","needs","action-queue","speed-of-light","session-log"]
- tags
- ["moollm","turns","duration","narrative","flow"]
# Time Skill
Simulation turns vs LLM iterations.
**Motto:** *"Time flows as the story requires."*
## Key Concepts
- **Simulation turns** — Game time, what mechanics track
- **LLM iterations** — Meta-level, one response
- **They're not the same!** One LLM response might be 0, 1, or many turns
## Turn Definition
| Action | Turns |
|--------|-------|
| GO NORTH | 1 |
| PAT TERPIE | 1 |
| LOOK | 0 |
| INVENTORY | 0 |
| Pet all 8 kittens | 8 |
| Take a nap | ~10 |
## Duration Types
- **Turns** — X simulation turns (primary unit)
- **Conditional** — Until condition met
- **While present** — While in location/with item
- **Permanent** — Until explicitly removed
## See Also
- [buff](../buff/) — Buff durations use simulation turns
- [needs](../needs/) — Needs decay over simulation turns
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