Patterns and mechanics for Starsector modding, including combat/campaign AI scripting, salvage drop calculations, skin OP standardization, weapon balancing, Nexerelin integration, Java 17 bytecode rules, and 0.98a compatibility.
原文语言:英语
菜单
SkillsMP 已收集 starsector-shipmaker/editor 中的 7 个 Skill。打开任一 Skill 可查看来源和详情。
已展示 7 / 7 个已收集 Skill。
Patterns and mechanics for Starsector modding, including combat/campaign AI scripting, salvage drop calculations, skin OP standardization, weapon balancing, Nexerelin integration, Java 17 bytecode rules, and 0.98a compatibility.
原文语言:英语
Core guidelines, coordinate transformation mathematics, high-performance drawing techniques, and state recovery patterns for OpenGL rendering in Starsector Ship Editor.
原文语言:英语
Teaches agents how Starsector data files work and how the editor parses/serializes them.
原文语言:英语
SQLite database design, indexing engine, transaction strategies, and query service in Starsector Ship Editor.
原文语言:英语
Teaches agents the starsector-shipmaker editor's internal architecture
原文语言:英语
Information about the required technology stack, environment JVM flags, and build plugins.
原文语言:英语
Guidelines for JUnit, jqwik property-based testing, SpotBugs static analysis, and verification rules.
原文语言:英语