Global installer skill that bootstraps the full Codex Code Game Studios layer into the current repository by calling the installed repo bootstrap script.
Global helper for explaining how the Codex Code Game Studios pack works, whether the current repo is already studio-enabled, and which installer flow to use next.
Global read-only audit skill that checks whether a repository is ready for Codex Code Game Studios and routes to installation or the repo-local adopt flow.
Create a Steam pricing and bundle plan covering regional pricing, launch discounts, deluxe packages, soundtrack or DLC bundles, and Steam-specific pricing risks. Use when setting commercial terms on Steam.
Create a Steam Coming Soon and review calendar covering Steam Direct readiness, store page review, build review, wishlist beats, and release timing. Use when planning the Steam pre-launch window.
Create a Steam Deck readiness summary covering input, readability, performance, suspend-resume behavior, compatibility risks, and follow-up actions. Use when preparing Steam Deck support or review positioning.
Create a Steam demo plan covering demo App ID strategy, depot sharing, CTA back to the base game, QA scope, and event timing. Use when planning a public Steam demo.
Create a Steam DLC plan covering DLC App ID setup, ownership gating, depot strategy, bundle effects, messaging, and QA focus. Use when planning a Steam DLC release.