Extract achievement entities from narrative text. Use when analyzing trophies, badges, ranks, leaderboards, titles, and progression reward milestones.
Extract analytics and game balance entities from narrative text. Use when analyzing player metrics, difficulty curves, drop rates, loot tables, heatmaps, and balance tuning.
Extract audio entities from narrative text. Use when analyzing music themes, sound effects, ambient audio, motifs, dynamic scoring, and silence as narrative device.
Extract biology entities from narrative text. Use when analyzing ecosystems, food chains, migration, hibernation, reproduction, extinction events, and evolution.
Extract celestial entities from narrative text. Use when analyzing galaxies, nebulae, black holes, star systems, moons, eclipses, solstices, and astronomical phenomena.
Extract character entities from narrative text. Use when analyzing characters, relationships, psychology, development arcs, voice/mocap data, and character variants.
Extract cinematic entities from narrative text. Use when analyzing cutscenes, camera paths, transitions, fades, flashbacks, and cinematic pacing.
Extract content management entities from narrative text. Use when analyzing mods, custom maps, user scenarios, localization, translations, subtitles, dubbing, and workshop content.