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semidefinite-programming-causal-games

GPU-accelerated semidefinite programming for causal game analysis — using SDP hierarchies to compute bounds in causal inference games, with GPU acceleration for scalability. From arXiv:2606.20519.

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Repository
hiyenwong/ai_collection
Last source activity
July 7, 2026 at 08:26
Detected SKILL.md language
English
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2
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0

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