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game-patterns

Zero-GC game patterns with JEngine using modern C# 9+. Triggers on: game loop, spawn system, wave spawner, cooldown, ability timer, damage over time, DoT, health regen, bullet pool, enemy pool, object pool pattern, projectile system, combat system, zero allocation, no GC, performance optimization

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Source facts

Repository
JasonXuDeveloper/JEngine
Last source activity
January 30, 2026 at 03:28
Detected SKILL.md language
English
Stars
2,231
Forks
348

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