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fxgl-roguelike

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UpdatedJune 4, 2026 at 06:54

Build a roguelike or roguelite game in FXGL — structure runs with a full state reset on death, save only meta-progression permanently, generate a new procedural dungeon each run with DungeonGenerator, implement weighted RNG loot tables, show 3-choice item offer screens, track run statistics (kills, gold, floor depth), gate boss fights at milestone floors, implement item synergies where items modify each other's effects, add curse mechanics as item downsides, and integrate a prestige/unlock system for permanent cross- run improvements. Use this skill when building a roguelike, roguelite, dungeon crawler, run-based game, or any permadeath game with procedural content.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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