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design-lenses

Stars54
Forks12
UpdatedJuly 10, 2026 at 04:40

Structured game-design critique: review a game through Schell's design lenses, Wright's systems-and-emergence lenses, and the MDA framework, producing severity-ranked findings with concrete fixes. Use when the user asks 'is my game fun?', 'review my game design', 'why is it boring?', 'critique this game', 'what's missing?', 'how do I make it better?' (design-level, not bug-level), or before shipping as a design QA pass. For feel/juice tuning go to game-feel; for bugs use code review.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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