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elegance-audit

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UpdatedJuly 13, 2026 at 21:55

Use this skill when a game or repo has too many mechanics, too much special-case code, or shallow gameplay despite lots of content. Trigger on: 'my game feels bloated', 'should I cut this mechanic', 'my codebase is full of special cases', 'players found an exploit/dominant strategy', 'balance review', 'the game is complicated but shallow', 'simplify my game', or any request to evaluate mechanics for interaction, emergence, or balance. Also trigger during feature-creep discussions and when auditing a repo where gameplay code has grown by accretion. Pairs with emotion-engine-audit: that skill asks whether a mechanic produces feeling, this one asks whether it earns its complexity.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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