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emotion-engine-audit

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UpdatedJuly 13, 2026 at 21:55

Use this skill when designing, reviewing, or auditing a game (or a game repo) at the level of what the player feels. Trigger on: 'why is my game boring', 'is this feature worth building', 'what should this game feel like', 'review my game design', 'audit my game repo', 'my playtest feedback is flat', 'players quit early', or any request to evaluate whether mechanics, content, or code serve the player experience. Also trigger when a dev proposes a new feature and the value is unclear, or when a repo has grown features without a clear experiential goal. This is the foundation lens; run it before elegance-audit, skill-curve-audit, or decision-flow-audit when the problem is vague.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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