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game-narrative-tools

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UpdatedJuly 13, 2026 at 21:55

Use this skill for any game storytelling problem: story structure, dialogue systems, environmental storytelling, procedural or AI-generated narrative, player agency, pacing, or setting. Trigger on: 'my story fights my gameplay', 'players skip the dialogue', 'design an emergent story system', 'LLM-driven narrative', 'players don't care about the plot', 'ludonarrative dissonance', 'branching dialogue review', 'worldbuilding for my game', or any request to design or audit narrative systems in a design doc or repo. Especially relevant for AI-narrated games where generated text must cohere with simulation state.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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