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multiplayer-dynamics-audit

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UpdatedJuly 13, 2026 at 21:55

Use this skill for anything involving players interacting with players: PvP, co-op, matchmaking, competitive balance, griefing, or reading opponents. Trigger on: 'add multiplayer', 'PvP design', 'co-op review', 'players keep griefing', 'one strategy dominates ranked', 'matchmaking feels unfair', 'mind games', 'counter-play', 'stomps', 'kill stealing', 'team damage', or any request to design or audit systems where player behaviour affects other players' experience. Also trigger when a single-player game is adding multiplayer modes, or when auditing netcode-adjacent design like rank systems and lobbies. Pairs with elegance-audit for balance numbers; this skill covers the human-versus-human layer.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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