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skill-curve-audit

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UpdatedJuly 13, 2026 at 21:55

Use this skill for anything involving difficulty, learning curves, player skill, or failure states. Trigger on: 'my game is too hard/too easy', 'players rage quit', 'new players bounce off', 'veterans get bored', 'difficulty settings review', 'tutorial design', 'players get stuck', 'softlock', 'checkpoint design', 'how should failure work', or any request to audit difficulty tuning, onboarding, or failure handling in a design or repo. Also trigger when playtest data shows a sharp drop-off at a specific point in the game.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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