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nexuslinkproductions/yuri-os - Page 19

SkillsMP has collected 1,033 skills from nexuslinkproductions/yuri-os. Open a skill to review its source and details.

nexuslinkproductions/yuri-os

Showing 40 of 1,033 collected skills.

occupation
Software Developers
description

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

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occupation
Software Developers
description

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

updated
occupation
Software Developers
description

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

updated
occupation
Software Developers
description

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

updated
occupation
Software Developers
description

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

updated
occupation
Software Developers
description

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

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occupation
Computer Occupations, All Other
description

Route substantial YURI/MURE work through the OMP TaskTool using allowlisted `compileOmpSpawn` payloads and explicit configured agent IDs with model overrides. Use for multi-step work, parallel research, implementation, architecture, verification,…

updated
occupation
Computer Occupations, All Other
description

When dispatching cheap recon / spec-drafting work in a MURE workflow, fan across canary-proven cheap-tier routes by sub-task rather than running it inline in Sol. Trigger: any R0 read-only recon or R1 spec drafting that can be split across cheap-frontier…

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occupation
Computer Occupations, All Other
description

Use when fanning out MURE/subagent lanes across model tiers, deciding cheap-vs-heavy routing, or orchestrating a fleet — the canonical doctrine now lives in the fleet-economy skill; load that instead.

updated
occupation
Web Developers
description

Algorithmic and generative art with Canvas 2D - particles, flow fields, noise, fractals, L-systems.

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occupation
Software Developers
description

Cast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an interaction thesis, loads the right sub-skills, implements the illusion. Adapts to Web, Android (Compose), Apple (SwiftUI).

updated
occupation
Software Developers
description

Advanced Compose visuals - Material 3 Expressive motion physics, AGSL shaders (Android 13+), Canvas/DrawScope generative, graphicsLayer effects.

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occupation
Software Developers
description

Jetpack Compose animation foundations - animate*AsState, AnimatedVisibility, Crossfade, updateTransition, SharedTransitionLayout, gestures.

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occupation
Software Developers
description

Compose Multiplatform / KMP patterns - expect/actual composables, platform-specific code, density and font handling cross-target, iOS/Android/Desktop interop.

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occupation
Web Developers
description

Zero-dependency animations and visual techniques - scroll-driven, View Transitions, @starting-style, modern CSS.

updated
occupation
Software Quality Assurance Analysts & Testers
description

Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance.

updated
occupation
Web & Digital Interface Designers
description

Desktop-specific UX principles - hover states, pointer precision, keyboard shortcuts, multi-window, focus management. Covers macOS, Windows, Linux, web desktop.

updated
occupation
Web Developers
description

Framer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.

updated
occupation
Web Developers
description

GSAP animation engine sub-skill - core, timeline, ScrollTrigger, plugins.

updated
occupation
Web & Digital Interface Designers
description

Mobile-specific UX principles - touch targets, hover-less doctrine, thumb zones, safe areas, gestures, mobile perf budgets. Cross-platform (web mobile, iOS, Android).

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occupation
Web & Digital Interface Designers
description

Motion design foundation - timing, easing, enter/exit patterns, accessibility, performance.

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occupation
Web & Digital Interface Designers
description

Paint a complete visual universe with genjutsu - art direction brainstorm, design system, implementation, audit. Anti-AI-slop design pipeline. Adapts to Web, Android (Compose), Apple (SwiftUI).

updated
occupation
Software Developers
description

Advanced SwiftUI visuals - Metal shaders (.colorEffect, .layerEffect, .distortionEffect), .visualEffect, Liquid Glass (iOS 26), Canvas, holographic and CRT effects.

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occupation
Software Developers
description

SwiftUI animation foundations - withAnimation, transitions, matchedGeometryEffect, PhaseAnimator, KeyframeAnimator, springs, gestures.

updated
occupation
Software Developers
description

Three.js and React Three Fiber sub-skill - 3D scenes, shaders, postprocessing.

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occupation
Web & Digital Interface Designers
description

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize,…

updated
occupation
Computer Occupations, All Other
description

Verify stdio MCP server liveness/attachment on macOS without inferring from age or fd state - five lsof/awk methodology traps, when fd-join is the wrong tool, the global-orphan host-recognition gap, the Codex MCP-duplication mechanism tiers, and the…

updated
occupation
Software Developers
description

Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions,…

updated
occupation
Information Security Analysts
description

When verifying security/enforcement/safety claims — each layer needs its own evidence; don't over-extend a verified claim to the next unverified layer

updated
occupation
Software Quality Assurance Analysts & Testers
description

Use before claiming a test/validator/gate result is commit-linked, on origin/main, on a specific sha, green-on-HEAD, or pre-existing — to avoid attributing worktree-derived results to a commit without verifying all inputs. Requires disposable-fresh worktree…

updated
occupation
Software Developers
description

Use when running or designing a measured self-improvement loop on a YURI subsystem — "climb this metric", "optimize the resolver", "autoresearch", "improve X until the score goes up" — or when deciding whether a subsystem is loop-improvable at all. Also use…

updated
occupation
Computer Occupations, All Other
description

Invoke when user asks to run the ADW loop / agentic engineering loop / software factory workflow.

updated
occupation
Technical Writers
description

Edit user-supplied prose to remove generic AI-writing patterns while preserving meaning, evidence, citations, and the writer's own voice. Use when the user asks to humanize, de-slop, polish, or voice-match prose.

updated
occupation
Computer Occupations, All Other
description

Query the local Claude Code prompt library (52 official prompts, tagged by SDLC phase, category, and role) when composing task prompts for any lane — orchestrator packets, worker dispatch, or OMP micro-tasks. Filter by phase…

updated
occupation
Computer Occupations, All Other
description

Governing a multi-agent fleet (OMP/MURE) for real deliverables — right-sizing governance vs mission, owner-vs-peer authority, OMP producer dispatch reliability (M3 empty-yield), sandbox confinement, and avoiding conservative stalls. Use when orchestrating…

updated
occupation
Software Quality Assurance Analysts & Testers
description

Verifying commit scope and distinguishing real fixes from test-narrowing/suppression. Use when auditing a commit, judging whether a green test reflects a genuine fix, classifying whitelist/allowlist exceptions, or navigating protected-path guards. Covers…

updated
occupation
Computer Occupations, All Other
description

Governing a multi-agent fleet (OMP/MURE) for real deliverables — right-sizing governance vs mission, owner-vs-peer authority, OMP producer dispatch reliability (M3 empty-yield), sandbox confinement, and avoiding conservative stalls. Use when orchestrating…

updated
occupation
Software Quality Assurance Analysts & Testers
description

Verifying commit scope and distinguishing real fixes from test-narrowing/suppression. Use when auditing a commit, judging whether a green test reflects a genuine fix, classifying whitelist/allowlist exceptions, or navigating protected-path guards. Covers…

updated
occupation
Computer Occupations, All Other
description

Use when orchestrating any non-trivial multi-part task with subagents or model lanes — builds, audits, refactors, research sweeps, migrations — or when deciding which model tier handles a unit of work, how wide to fan out, or whether a heavy lane should…

updated
occupation
Computer Occupations, All Other
description

Recall and load the minimal canonical YURI skill set before every substantive YURI task, including implementation, analysis, research, planning, review, or verification. Do not use for trivial acknowledgements or status-only replies.

updated
Showing 40 of 1,033 collected skills.