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godot-genre-sports

Expert blueprint for sports games (FIFA, NBA 2K, Rocket League, Tony Hawk) covering physics-based ball interaction, team AI formations, contextual input, and broadcast camera systems. Use when building soccer, basketball, hockey, racing sports, or arcade sports games. Keywords ball physics, magnus effect, formation AI, team tactics, contextual controls, steering behaviors.

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Source facts

Repository
nix-community/nur-combined
Last source activity
June 16, 2026 at 21:08
Detected SKILL.md language
English
Stars
197
Forks
23

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