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content-workflow-large-scene

Coordinate a large OpenUSD scene through decomposition, per-asset domain processing, and original-topology collection using durable run state and deterministic handoff gates. Use when a scene is too large or repetitive to process monolithically, when material/physics/other tasks must run over decomposed representatives, or when resuming or repairing a three-phase large-scene run.

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Source facts

Repository
NVIDIA-Omniverse/usd-content-agents
Last source activity
July 21, 2026 at 16:24
Detected SKILL.md language
English
Stars
188
Forks
23

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