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game-feel-feedback-camera-and-haptics

Use when tuning a game action through anticipation, response, impact, timing, animation, VFX, audio-visual coordination, camera, hit-stop, particles, haptics, reduced-motion, sensory alternatives, or intensity settings. Use micro-interactions-and-feedback for ordinary UI controls.

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Source facts

Repository
peterbamuhigire/design-system-skills
Last source activity
July 17, 2026 at 13:25
Detected SKILL.md language
English
Stars
3
Forks
1

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Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.