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brainstorm-level-design

Brainstorm-mode for designing a browser game's LEVELS and encounters — layout, pacing, difficulty curve, teaching mechanics, critical path, secrets. Use when designing a level, stage, room, arena, or wave, or planning a game's progression. Reads game-design/GDD.md for the game's pillars, then writes each level to game-design/levels/<name>.md so no agent loses the design. Kills flat, arbitrary levels that ignore the game's own mechanics.

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Source facts

Repository
StarchyBomb/browser-engine
Last source activity
July 24, 2026 at 04:21
Detected SKILL.md language
English
Stars
2
Forks
0

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.