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Stem-Studio
GitHub-Creator-Profil

Stem-Studio

Repository-Ansicht von 28 gesammelten Skills in 1 GitHub-Repositories.

gesammelte Skills
28
Repositories
1
aktualisiert
20. Mai 2026
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Wo die Skills liegen

Top-Repositories nach gesammelter Skill-Anzahl, mit ihrem Anteil an diesem Creator-Katalog und ihrer Berufsverteilung.

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Repositories und repräsentative Skills

stemstudio-assets
Softwareentwickler

Asset search (local and external), asset metadata lookup, model import, and 3D model generation for Studio 3D. Use for finding, inspecting, downloading, and placing 3D models in the scene.

20. Mai 2026
stemstudio-atmosphere
Softwareentwickler

Scene lighting, light object properties, fog, background, tone mapping, and post-processing for Studio 3D. Use for mood, atmosphere, shadows, and visual environment setup.

20. Mai 2026
stemstudio-audio
Softwareentwickler

Add sound effects and audio to 3D scenes in Studio 3D game engine. Use when the user asks to add sounds, music, audio feedback, or sound effects to objects or events. Covers the genericSound behavior for event-triggered audio, audio resource management, and…

20. Mai 2026
stemstudio-behaviors
Softwareentwickler

Behavior discovery, creation, update, attach/detach, and configuration in Studio 3D. Use for built-in behavior reuse first, then custom behavior authoring only when needed.

20. Mai 2026
stemstudio-camera
Softwareentwickler

Camera type, perspective, and configuration for Studio 3D. Use for camera type selection, FOV, clipping planes, and genre-appropriate camera setup.

20. Mai 2026
stemstudio-copilot
Sonstige Computerberufe

Master routing skill for StemStudio ACP work. Use for broad or ambiguous requests such as "make a game", "build a scene", "improve this", or any task that needs skill selection, scene inspection, staged execution, and clean scene hierarchy.

20. Mai 2026
stemstudio-eventbus
Softwareentwickler

EventBus guidance for behavior-to-behavior messaging in Studio 3D. Use when behaviors need decoupled communication, topic design, or event lifecycle cleanup.

20. Mai 2026
stemstudio-game-design
Softwareentwickler

Genre blueprints, game-feel guidance, and build-order planning for Studio 3D. Use when the user wants a whole game, a genre direction, or better game feel rather than a single asset or command.

20. Mai 2026
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