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gamedev-input

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UpdatedMay 21, 2026 at 21:01

Use when setting up input handling, designing action maps, rebindable controls, gamepad support, mouse delta handling, input buffering, or deciding how raw winit events should flow to gameplay code.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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