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glue-live-game-testing

Testing GlueControl's embedded runtime (CommandReceiver, GlueControlManager) against a real running game process. Triggers: LiveGameProcess, live edit runtime behavior, ScreenManager.Start vs MoveToScreen, testing Embedded/*.cs, Category=LiveGame.

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Source facts

Repository
vchelaru/FlatRedBall
Last source activity
August 7, 2026 at 12:58
Detected SKILL.md language
English
Stars
568
Forks
72

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