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screens

Screens in FlatRedBall2. Use when working with screen lifecycle, screen transitions, MoveToScreen, passing data between screens, CustomInitialize/CustomActivity/CustomDestroy, starting the first screen, pause menu, or pausing/resuming a screen. Trigger on any screen management or game state transition question.

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Source facts

Repository
vchelaru/FlatRedBall2
Last source activity
August 10, 2026 at 04:26
Detected SKILL.md language
English
Stars
14
Forks
6

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Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.