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umg-mcp-authoring

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Forks38
UpdatedJuly 13, 2026 at 04:00

Use when Codex needs to create, edit, inspect, validate, or demo UE5.8 UMG interfaces through Unreal Motion Graphics MCP/FabUmgMcp, especially target/default workflows, widget tree authoring, HLSL-backed UI materials, Sequencer widget animations, Blueprint event wiring, readback validation, or operation-trace demo scripts.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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3 files
SKILL.md
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