Skip to main content
Jeden Skill in Manus ausführen
mit einem Klick

digbp

Sterne2
Forks0
Aktualisiert25. Mai 2026 um 18:59

Analyze and edit Unreal Engine Blueprints via the digbp persistent server. Use when the user asks to inspect, export, search, understand, or MUTATE Blueprints — including editing variables, functions, components, nodes, and pin connections, reparenting, implementing interfaces, compiling, and saving. Also handles finding function callers, variable get/set sites, native events, asset references, generating C++ migration stubs, **auditing which BPs reference a C++ symbol before deletion (cpp-audit)**, **generating C++ UPROPERTY declarations from BP metadata (cppgen upropertys)**, and the **BP→C++ variable lift workflow** (edit variable lift / unshadow for recovery from the shadow-rename trap).

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

SKILL.md
readonly