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DrawnUi
GitHub-Creator-Profil

DrawnUi

Repository-Ansicht von 8 gesammelten Skills in 1 GitHub-Repositories.

gesammelte Skills
8
Repositories
1
aktualisiert
29. Aug. 2026
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Wo die Skills liegen

Top-Repositories nach gesammelter Skill-Anzahl, mit ihrem Anteil an diesem Creator-Katalog und ihrer Berufsverteilung.

Repository-Explorer

Repositories und repräsentative Skills

drawnui-blazor
nicht klassifiziert

DrawnUI in Blazor WebAssembly apps — startup (UseDrawnUiAsync), Canvas gestures and rendering modes, BROWSER preprocessor + shared-project pattern, single-threaded WASM divergences, fullscreen/backdrop CSS, canvas blink root cause, font payload slimming…

29. Aug. 2026
drawnui
nicht klassifiziert

Working with DrawnUI UI, controls, layouts (SkiaStack, SkiaRow, SkiaLayer, SkiaWrap, SkiaGrid), rendering, caching, gestures, overlays, SkiaLayout, SkiaShape, SkiaButton, Canvas, virtualization, or XAML/C# composition in DrawnUi-based apps.

28. Aug. 2026
drawnui-opentk
nicht klassifiziert

DrawnUI on the OpenTK desktop head (Windows/Linux, plus what macOS would need) — DrawnUiWindow apps, CanvasHost overlays over raw OpenGL, update/rendering modes, desktop input wiring, output-dir assets, window icon and DWM chrome niceties, Linux/WSL2 fixes,…

28. Aug. 2026
drawnui-fluent
nicht klassifiziert

Use when writing DrawnUI C# code-behind with fluent extensions. Covers inline control construction, .Assign(out _field), .Initialize(), .OnTapped(), .OnTextChanged(), .ObserveProperty(), .ObserveProperties(), .ObservePropertyTwoWay() (two-way binding),…

21. Aug. 2026
drawnui-web-app
Softwareentwickler

Scaffold a DrawnUi.Web app — pure WebAssembly (no Blazor) DrawnUI in the browser. Create a new standalone web app, or extract shared DrawnUI code from an existing app (MAUI/OpenTK) into a shared-source project and add a web head that references it. Also…

14. Aug. 2026
drawnui-game
Softwareentwickler

Use when creating or modifying games built on DrawnUi.Gaming.DrawnGame for MAUI and Blazor WASM targets. Covers game loop, sprites, physics, canvas rendering, input, and cross-platform game patterns.

15. Juli 2026
drawnui-net-harness
Softwarequalitätssicherungsanalysten und -tester

Use for headless, pure-.NET (no device/GPU) testing and runtime debugging of DrawnUi controls — render frames, simulate gestures, settle background measurement, detect blank/empty renders, reproduce SkiaScroll/SkiaLayout virtualization + windowed-list bugs.…

15. Juli 2026
skmech
Softwareentwickler

Guidance for SkiaSharp SKMesh custom mesh drawing with SkSL shaders. Use this whenever the user mentions SKMesh, SKMech, custom vertex meshes, mesh shaders, SkSL vertex/fragment programs, 2.5D effects, perspective-warped quads, indexed triangle meshes, or…

15. Juli 2026
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