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merceralex397-collab
GitHub-Creator-Profil

merceralex397-collab

Repository-Ansicht von 772 gesammelten Skills in 15 GitHub-Repositories.

gesammelte Skills
772
Repositories
15
aktualisiert
26. Aug. 2026
Repository-Karte

Wo die Skills liegen

Top-Repositories nach gesammelter Skill-Anzahl, mit ihrem Anteil an diesem Creator-Katalog und ihrer Berufsverteilung.

#01
meta-skill-engineering
606 Skills · 3. Mai 2026
SoftwareentwicklerDatenwissenschaftlerSoftwarequalitätssicherungsanalysten und -testerNetzwerk- und ComputersystemadministratorenProjektmanagementspezialistenSonstige Computerberufe
74 Berufskategorien · 99 % klassifiziert
78 %Anteil
#02
skilllibrary
65 Skills · 17. März 2026
SoftwareentwicklerSoftwarequalitätssicherungsanalysten und -testerDatenwissenschaftlerProjektmanagementspezialistenAblagesachbearbeiterArchitektur- und Ingenieurmanager
10 Berufskategorien · 100 % klassifiziert
8,4 %Anteil
#03
alex-stack
19 Skills · 29. Juli 2026
SoftwareentwicklerSonstige ComputerberufeSoftwarequalitätssicherungsanalysten und -testerNetzwerk- und Computersystemadministratoren
4 Berufskategorien · 100 % klassifiziert
2,5 %Anteil
#04
scafforge-core
18 Skills · 5. Mai 2026
SoftwareentwicklerTechnische RedakteureSoftwarequalitätssicherungsanalysten und -testerProjektmanagementspezialisten
4 Berufskategorien · 100 % klassifiziert
2,3 %Anteil
#05
codexmegacode
13 Skills · 10. Juni 2026
SoftwareentwicklerSoftwarequalitätssicherungsanalysten und -testerSonstige Computerberufe
3 Berufskategorien · 100 % klassifiziert
1,7 %Anteil
#06
GPTTalker
12 Skills · 19. Apr. 2026
SoftwareentwicklerProjektmanagementspezialistenSoftwarequalitätssicherungsanalysten und -tester
3 Berufskategorien · 100 % klassifiziert
1,6 %Anteil
#07
scafforge-archive
9 Skills · 18. Apr. 2026
SoftwareentwicklerSoftwarequalitätssicherungsanalysten und -tester
2 Berufskategorien · 100 % klassifiziert
1,2 %Anteil
#08
womanvshorseVB
7 Skills · 18. Apr. 2026
SoftwareentwicklerSpezialeffektkünstler und Animatoren
2 Berufskategorien · 100 % klassifiziert
0,9 %Anteil
Hier werden die Top 8 Repositories angezeigt; die vollständige Repository-Liste folgt darunter.
Repository-Explorer

Repositories und repräsentative Skills

community-skill-harvester
Softwareentwickler

Find external skills from public registries, GitHub repos, and official skill collections, then evaluate them for quality, licensing, and fitness for adoption. Use when looking for existing skills before building from scratch, evaluating external skill…

3. Mai 2026
skill-improver
Softwareentwickler

Improve an existing skill package — tighten routing, sharpen procedure, add or prune support layers, upgrade packaging. Use when the user says "improve this skill", "this skill is weak/vague/bloated", "harden this SKILL.md", or "add evals/references to this…

3. Mai 2026
skill-installer
Softwareentwickler

Install a skill package into the local agent client from a GitHub repository, local folder, or archive. Use when the user says "install this skill", "add skill from GitHub", or "list available skills". Do not use for creating new skills (use skill-creator),…

3. Mai 2026
skill-orchestrator
Softwareentwickler

Orchestrate multi-skill pipelines through the CLI. Use when "run the creation pipeline", "execute the improvement workflow", "resume my pipeline", or when chaining multiple skills with decision points. Supports Creation, Improvement, and Library Management…

3. Mai 2026
skill-packaging
Softwareentwickler

Bundle one or more completed skill folders into versioned distributable archives with manifests, integrity checksums, and OpenCode metadata. Use when a user says "package this skill", "bundle for distribution", "prepare a versioned release", "generate…

3. Mai 2026
finalize-agent-prompt
Softwareentwickler

Polish and finalize an AI agent prompt file by refining structure, wording, and clarity to match proven best practices while preserving the original intent and markdown frontmatter.

3. Mai 2026
llm-integration
Softwareentwickler

Integrate LLM capabilities into applications with explicit runtime boundaries, structured schemas, cost controls, and evaluation plans. Triggers on tasks involving model inference APIs, prompt engineering systems, LLM toolchain setup, or AI agent runtime…

3. Mai 2026
register-ml-model
Datenwissenschaftler

Register, version, and govern MLflow models through a full lifecycle from training-run artifact to production stage with validation gates, alias-based deployment routing, lineage tracking, and CI/CD automation. Triggers on "register a model", "promote model…

3. Mai 2026
Es werden 8 von 606 gesammelten Skills angezeigt.
agent-prompt-engineering
Softwareentwickler

Design and harden agent, command, workflow, and tool prompts for reliable execution across different AI models. Use when creating or revising repo-local agents to apply model-specific prompting techniques, tighten scope, and prevent common agent failure modes…

17. März 2026
community-skill-harvester
Softwareentwickler

Find external skills from public registries, GitHub repos, and official skill collections, then evaluate them for quality, licensing, and fitness for adoption. Use when looking for existing skills before building from scratch, evaluating external skill…

17. März 2026
handoff-brief
Projektmanagementspezialisten

Create concise project handoff artifacts, especially a top-level START-HERE document and short resume context for the next session or machine. Use when scaffolding finishes, a milestone closes, or long-running autonomous work needs a compact restart surface.…

17. März 2026
migration-pack-builder
Softwareentwickler

Generate structured migration plans with inventory, risk-ranked sequence, rollback procedures, and acceptance criteria for major upgrades or framework migrations. Use when upgrading major dependencies (React 17→18, Python 3.9→3.12), migrating frameworks…

17. März 2026
opencode-team-bootstrap
Softwareentwickler

Design and generate a project-specific agent team with specialized agents, tools, plugins, commands, and skills tailored to the project type and stack. Use after the base scaffold exists to customize generic agent templates into project-aware specialists. Do…

17. März 2026
overlay-generator
Softwareentwickler

Generate client-specific overlay files (metadata, permissions, manifests) from a canonical SKILL.md source for different AI agent clients. Use when publishing a skill to multiple ecosystems (Copilot, OpenCode, Codex, Gemini CLI), converting between overlay…

17. März 2026
pr-review-ticket-bridge
Softwarequalitätssicherungsanalysten und -tester

Review a pull request, validate review comments against the actual implementation, and generate follow-up tickets only for findings that survive evidence-based triage. Use after a PR review cycle when comments need to be triaged into actionable work items. Do…

17. März 2026
project-skill-bootstrap
Softwareentwickler

Create project-local skills populated with actual project data, stack-specific conventions, and domain-specific procedures. Use after scaffolding to replace generic skill placeholders with real project-aware guidance that helps agents work effectively in this…

17. März 2026
Es werden 8 von 65 gesammelten Skills angezeigt.
build-mcp-app
Softwareentwickler

This skill should be used when the user wants an MCP App, interactive UI resource, inline widget, picker, dashboard, chart, form, or iframe-based MCP user interface. Use after the server's deployment and protocol era are known.

29. Juli 2026
mcp-csharp-create
Softwareentwickler

Use when creating or extending a C# MCP server with tools, prompts, resources, stateless HTTP, MRTR, Apps, Tasks, AOT, or Microsoft.Extensions.AI.

29. Juli 2026
mcp-csharp-publish
Softwareentwickler

Use when publishing, packaging, containerizing, deploying, or distributing a C# MCP server through dnx, MCPB, or a remote HTTP host.

29. Juli 2026
mcp-csharp-test
Softwarequalitätssicherungsanalysten und -tester

Use when testing a C# MCP server's tools, stateless HTTP endpoint, MRTR retries, tasks, Apps metadata, or conformance behavior.

29. Juli 2026
build-mcp-server-dotnet
Softwareentwickler

Use when building, testing, publishing, packaging, or extending an MCP server in C# or .NET, especially for ModelContextProtocol 2.0.0, MRTR, Apps, Tasks, AOT, or Microsoft.Extensions.AI.

29. Juli 2026
build-mcp-server
Softwareentwickler

This skill should be used when the user asks to "build an MCP server", "create an MCP", "make an MCP integration", "wrap an API for Claude", "expose tools to Claude", or discusses designing an MCP server. It selects a deployment, language, and tool surface,…

29. Juli 2026
build-mcpb
Softwareentwickler

This skill should be used when the user wants to package an MCP server, bundle a local MCP server, make an MCPB, ship a local server without a separate runtime install, or distribute a local filesystem, desktop, hardware, or localhost integration.

29. Juli 2026
claude-desktop-debug
Softwareentwickler

Use this skill whenever a user reports any problem with the Claude Desktop application on Windows — including but not limited to: MCP tools or connectors not appearing in chat, extensions not loading (spinner, error badge, nothing shows), app showing a white…

29. Juli 2026
Es werden 8 von 19 gesammelten Skills angezeigt.
asset-pipeline
Softwareentwickler

Design and configure the asset sourcing, generation, provenance, compliance, optimization, and import pipeline for game projects. Use after repo-scaffold-factory when a generated repo needs machine-checkable asset truth.

5. Mai 2026
stack-standards
Softwareentwickler

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

5. Mai 2026
ticket-execution
Softwareentwickler

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

5. Mai 2026
repo-scaffold-factory
Softwareentwickler

Generate the base repository file structure including README, AGENTS.md, docs layout, ticket templates, and the full OpenCode scaffold with agents, tools, plugins, commands, and skills. Use when creating a greenfield repo foundation. This generates a generic…

5. Mai 2026
scafforge-audit
Softwarequalitätssicherungsanalysten und -tester

Run Scafforge's host-side diagnosis flow for an existing repository. Use when a repo needs workflow diagnosis, contract verification, professional codebase review, or a four-report diagnosis pack with evidence-backed ticket recommendations and no repair edits.

5. Mai 2026
review-audit-bridge
Softwarequalitätssicherungsanalysten und -tester

Keep code review, security review, and QA passes evidence-based and stage-aware for this repo. Use when a ticket already has an approved plan and implementation evidence and a review lane needs structured findings.

3. Mai 2026
scafforge-repair
Softwareentwickler

Apply Scafforge's host-side managed repair flow for an existing repository. Use when diagnosis has already identified safe workflow repairs, managed-surface replacement, or contract-refresh work that should be applied with provenance and post-repair…

3. Mai 2026
agent-prompt-engineering
Softwareentwickler

Design and harden agent, command, workflow, and tool prompts for reliable execution across different AI models. Use when creating or revising repo-local agents to apply model-specific prompting techniques, tighten scope, and prevent common agent failure modes…

3. Mai 2026
Es werden 8 von 18 gesammelten Skills angezeigt.
megacode-implementation
Softwareentwickler

Focused code implementation in an assigned worktree. Keep diffs small, run targeted local tests, and report changed files. Enabled via implementer profile skills_allow.

10. Juni 2026
megacode-testing
Softwarequalitätssicherungsanalysten und -tester

Run and interpret local verification commands for implementer and test-runner profiles. pnpm verify or npm test plus typecheck.

10. Juni 2026
megacode-context-map
Softwareentwickler

Map relevant files, dependencies, tests, and risks for a codebase task. Read-only.

9. Juni 2026
megacode-app-server-dev
Softwareentwickler

Guidance for building the Codex app-server runner adapter — thread lifecycle, event parsing, session resume, and version isolation. Use when working on packages/runner-codex or app-server integration.

9. Juni 2026
megacode-best-of-n
Sonstige Computerberufe

Plan N independent worktree attempts for exploration or implementation, plus judge criteria to select a winner. Use for best-of-n-explore workflows.

9. Juni 2026
megacode-ci-fix
Softwarequalitätssicherungsanalysten und -tester

Diagnose and fix failures from local test, lint, and typecheck output only. Use when pnpm verify, npm test, or npm run typecheck fails. Do not use for GitHub Actions or remote CI logs.

9. Juni 2026
megacode-debug-hypotheses
Softwareentwickler

Generate competing debug hypotheses and scoped worker prompts for ambiguous bugs. Use before parallel investigation or debug-hypotheses workflows.

9. Juni 2026
megacode-foldback
Softwareentwickler

Produce a safe worktree foldback checklist before merging changes back. Explicit invocation only — the supervisor executes foldback, not this skill.

9. Juni 2026
Es werden 8 von 13 gesammelten Skills angezeigt.
stack-standards
Softwareentwickler

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

19. Apr. 2026
ticket-execution
Projektmanagementspezialisten

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

19. Apr. 2026
isolation-guidance
Softwareentwickler

Decide when risky or long-running work should move into an isolated lane such as a worktree or sandbox. Use when a ticket could destabilize the main workspace or when autonomous work needs a cleaner safety boundary.

13. Apr. 2026
local-git-specialist
Softwareentwickler

Follow the repo's local-git-only workflow safely. Use when an OpenCode agent needs to inspect history, create local commits, or reason about diff state without assuming GitHub access.

13. Apr. 2026
model-operating-profile
Softwareentwickler

Apply the `Weak-tier evidence-first profile` operating profile for the selected downstream models. Use when shaping prompts, delegation briefs, review asks, or evidence requests for this repo.

13. Apr. 2026
research-delegation
Softwareentwickler

Use read-only delegation and persistent artifacts for research-heavy work. Use when an OpenCode agent needs background investigation, reference gathering, or comparative analysis without mutating the repo.

13. Apr. 2026
review-audit-bridge
Softwarequalitätssicherungsanalysten und -tester

Keep code review, security review, and QA passes evidence-based and stage-aware for this repo. Use when a ticket already has an approved plan and implementation evidence and a review lane needs structured findings.

13. Apr. 2026
workflow-observability
Softwareentwickler

Inspect bootstrap provenance, invocation tracking, and workflow state to explain which repo-local agents, tools, plugins, and skills are actually being exercised.

13. Apr. 2026
Es werden 8 von 12 gesammelten Skills angezeigt.
game-playtest
Softwarequalitätssicherungsanalysten und -tester

Run browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.

18. Apr. 2026
game-studio
Softwareentwickler

Route early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.

18. Apr. 2026
game-ui-frontend
Softwareentwickler

Design UI surfaces for browser games. Use when the user asks for HUDs, menus, overlays, responsive layouts, or visual direction that must protect the playfield.

18. Apr. 2026
phaser-2d-game
Softwareentwickler

Implement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.

18. Apr. 2026
react-three-fiber-game
Softwareentwickler

Build React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.

18. Apr. 2026
sprite-pipeline
Softwareentwickler

Generate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.

18. Apr. 2026
three-webgl-game
Softwareentwickler

Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.

18. Apr. 2026
web-3d-asset-pipeline
Softwareentwickler

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

18. Apr. 2026
Es werden 8 von 9 gesammelten Skills angezeigt.
stack-standards
Softwareentwickler

Repo-specific Godot 4.6 Android standards for Woman vs Horse VB, including free/open asset provenance and credits requirements.

18. Apr. 2026
stack-standards
Softwareentwickler

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

13. Apr. 2026
ticket-execution
Softwareentwickler

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

13. Apr. 2026
stack-standards
Softwareentwickler

Hold the repo-specific Godot, Android-export, asset-provenance, and validation rules for Woman vs Horse VB.

13. Apr. 2026
ticket-execution
Softwareentwickler

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

13. Apr. 2026
free-asset-sourcing
Spezialeffektkünstler und Animatoren

How to find, evaluate, download, and track CC0/CC-BY game assets from Kenney.nl, OpenGameArt.org, and Freesound.org. Use when sourcing sprites, tilesets, audio, or fonts for this project.

9. Apr. 2026
godot-android-game
Softwareentwickler

Godot 4.6 Android game development patterns for GDScript, scene structure, asset import, touch input, and export. Use when planning or implementing Godot scenes, scripts, or Android builds.

9. Apr. 2026
review-audit-bridge
Softwarequalitätssicherungsanalysten und -tester

Keep code review, security review, and QA passes evidence-based and stage-aware for this repo. Use when a ticket already has an approved plan and implementation evidence and a review lane needs structured findings.

18. Apr. 2026
stack-standards
Softwareentwickler

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

18. Apr. 2026
ticket-execution
Softwareentwickler

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

18. Apr. 2026
model-operating-profile
Datenwissenschaftler

Apply the `Standard-tier evidence-first profile` operating profile for the selected downstream models. Use when shaping prompts, delegation briefs, review asks, or evidence requests for this repo.

13. Apr. 2026
godot-android-game
Softwareentwickler

Godot 4.6 Android game development patterns, scene architecture, GDScript conventions, touch input, and export configuration. Use when planning or implementing any game scene, script, or Android build work.

9. Apr. 2026
procedural-art
Softwareentwickler

GDScript procedural sprite generation patterns for Route A (colored shapes, no external assets). Use when implementing any visual element — player, enemies, UI, particles, or arena.

9. Apr. 2026
12 von 15 Repositories angezeigt