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merceralex397-collab
GitHub 创作者资料

merceralex397-collab

按仓库查看 15 个 GitHub 仓库中的 772 个已收集 skills。

已收集 skills
772
仓库
15
更新
2026年8月26日
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

#01
meta-skill-engineering
606 个 skills · 2026年5月3日
软件开发工程师数据科学家软件质量保证分析师与测试员网络与计算机系统管理员其他计算机职业项目管理专家
74 个职业分类 · 已分类 99%
78%占比
#02
skilllibrary
65 个 skills · 2026年3月17日
软件开发工程师软件质量保证分析师与测试员数据科学家项目管理专家信息安全分析师建筑与工程管理人员
10 个职业分类 · 已分类 100%
8.4%占比
#03
alex-stack
19 个 skills · 2026年7月29日
软件开发工程师其他计算机职业软件质量保证分析师与测试员网络与计算机系统管理员
4 个职业分类 · 已分类 100%
2.5%占比
#04
scafforge-core
18 个 skills · 2026年5月5日
软件开发工程师技术写作员软件质量保证分析师与测试员项目管理专家
4 个职业分类 · 已分类 100%
2.3%占比
#05
codexmegacode
13 个 skills · 2026年6月10日
软件开发工程师软件质量保证分析师与测试员其他计算机职业
3 个职业分类 · 已分类 100%
1.7%占比
#06
GPTTalker
12 个 skills · 2026年4月19日
软件开发工程师软件质量保证分析师与测试员项目管理专家
3 个职业分类 · 已分类 100%
1.6%占比
#07
scafforge-archive
9 个 skills · 2026年4月18日
软件开发工程师软件质量保证分析师与测试员
2 个职业分类 · 已分类 100%
1.2%占比
#08
womanvshorseVB
7 个 skills · 2026年4月18日
软件开发工程师特效艺术家和动画师
2 个职业分类 · 已分类 100%
0.9%占比
这里展示前 8 个仓库;完整仓库列表在下方继续。
仓库浏览

仓库与代表性 skills

community-skill-harvester
软件开发工程师

Find external skills from public registries, GitHub repos, and official skill collections, then evaluate them for quality, licensing, and fitness for adoption. Use when looking for existing skills before building from scratch, evaluating external skill…

2026年5月3日
skill-improver
软件开发工程师

Improve an existing skill package — tighten routing, sharpen procedure, add or prune support layers, upgrade packaging. Use when the user says "improve this skill", "this skill is weak/vague/bloated", "harden this SKILL.md", or "add evals/references to this…

2026年5月3日
skill-installer
软件开发工程师

Install a skill package into the local agent client from a GitHub repository, local folder, or archive. Use when the user says "install this skill", "add skill from GitHub", or "list available skills". Do not use for creating new skills (use skill-creator),…

2026年5月3日
skill-orchestrator
软件开发工程师

Orchestrate multi-skill pipelines through the CLI. Use when "run the creation pipeline", "execute the improvement workflow", "resume my pipeline", or when chaining multiple skills with decision points. Supports Creation, Improvement, and Library Management…

2026年5月3日
skill-packaging
软件开发工程师

Bundle one or more completed skill folders into versioned distributable archives with manifests, integrity checksums, and OpenCode metadata. Use when a user says "package this skill", "bundle for distribution", "prepare a versioned release", "generate…

2026年5月3日
finalize-agent-prompt
软件开发工程师

Polish and finalize an AI agent prompt file by refining structure, wording, and clarity to match proven best practices while preserving the original intent and markdown frontmatter.

2026年5月3日
llm-integration
软件开发工程师

Integrate LLM capabilities into applications with explicit runtime boundaries, structured schemas, cost controls, and evaluation plans. Triggers on tasks involving model inference APIs, prompt engineering systems, LLM toolchain setup, or AI agent runtime…

2026年5月3日
register-ml-model
数据科学家

Register, version, and govern MLflow models through a full lifecycle from training-run artifact to production stage with validation gates, alias-based deployment routing, lineage tracking, and CI/CD automation. Triggers on "register a model", "promote model…

2026年5月3日
已展示 8 / 606 个已收集 Skill。
agent-prompt-engineering
软件开发工程师

Design and harden agent, command, workflow, and tool prompts for reliable execution across different AI models. Use when creating or revising repo-local agents to apply model-specific prompting techniques, tighten scope, and prevent common agent failure modes…

2026年3月17日
community-skill-harvester
软件开发工程师

Find external skills from public registries, GitHub repos, and official skill collections, then evaluate them for quality, licensing, and fitness for adoption. Use when looking for existing skills before building from scratch, evaluating external skill…

2026年3月17日
handoff-brief
项目管理专家

Create concise project handoff artifacts, especially a top-level START-HERE document and short resume context for the next session or machine. Use when scaffolding finishes, a milestone closes, or long-running autonomous work needs a compact restart surface.…

2026年3月17日
migration-pack-builder
软件开发工程师

Generate structured migration plans with inventory, risk-ranked sequence, rollback procedures, and acceptance criteria for major upgrades or framework migrations. Use when upgrading major dependencies (React 17→18, Python 3.9→3.12), migrating frameworks…

2026年3月17日
opencode-team-bootstrap
软件开发工程师

Design and generate a project-specific agent team with specialized agents, tools, plugins, commands, and skills tailored to the project type and stack. Use after the base scaffold exists to customize generic agent templates into project-aware specialists. Do…

2026年3月17日
overlay-generator
软件开发工程师

Generate client-specific overlay files (metadata, permissions, manifests) from a canonical SKILL.md source for different AI agent clients. Use when publishing a skill to multiple ecosystems (Copilot, OpenCode, Codex, Gemini CLI), converting between overlay…

2026年3月17日
pr-review-ticket-bridge
软件质量保证分析师与测试员

Review a pull request, validate review comments against the actual implementation, and generate follow-up tickets only for findings that survive evidence-based triage. Use after a PR review cycle when comments need to be triaged into actionable work items. Do…

2026年3月17日
project-skill-bootstrap
软件开发工程师

Create project-local skills populated with actual project data, stack-specific conventions, and domain-specific procedures. Use after scaffolding to replace generic skill placeholders with real project-aware guidance that helps agents work effectively in this…

2026年3月17日
已展示 8 / 65 个已收集 Skill。
build-mcp-app
软件开发工程师

This skill should be used when the user wants an MCP App, interactive UI resource, inline widget, picker, dashboard, chart, form, or iframe-based MCP user interface. Use after the server's deployment and protocol era are known.

2026年7月29日
mcp-csharp-create
软件开发工程师

Use when creating or extending a C# MCP server with tools, prompts, resources, stateless HTTP, MRTR, Apps, Tasks, AOT, or Microsoft.Extensions.AI.

2026年7月29日
mcp-csharp-publish
软件开发工程师

Use when publishing, packaging, containerizing, deploying, or distributing a C# MCP server through dnx, MCPB, or a remote HTTP host.

2026年7月29日
mcp-csharp-test
软件质量保证分析师与测试员

Use when testing a C# MCP server's tools, stateless HTTP endpoint, MRTR retries, tasks, Apps metadata, or conformance behavior.

2026年7月29日
build-mcp-server-dotnet
软件开发工程师

Use when building, testing, publishing, packaging, or extending an MCP server in C# or .NET, especially for ModelContextProtocol 2.0.0, MRTR, Apps, Tasks, AOT, or Microsoft.Extensions.AI.

2026年7月29日
build-mcp-server
软件开发工程师

This skill should be used when the user asks to "build an MCP server", "create an MCP", "make an MCP integration", "wrap an API for Claude", "expose tools to Claude", or discusses designing an MCP server. It selects a deployment, language, and tool surface,…

2026年7月29日
build-mcpb
软件开发工程师

This skill should be used when the user wants to package an MCP server, bundle a local MCP server, make an MCPB, ship a local server without a separate runtime install, or distribute a local filesystem, desktop, hardware, or localhost integration.

2026年7月29日
claude-desktop-debug
软件开发工程师

Use this skill whenever a user reports any problem with the Claude Desktop application on Windows — including but not limited to: MCP tools or connectors not appearing in chat, extensions not loading (spinner, error badge, nothing shows), app showing a white…

2026年7月29日
已展示 8 / 19 个已收集 Skill。
asset-pipeline
软件开发工程师

Design and configure the asset sourcing, generation, provenance, compliance, optimization, and import pipeline for game projects. Use after repo-scaffold-factory when a generated repo needs machine-checkable asset truth.

2026年5月5日
stack-standards
软件开发工程师

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

2026年5月5日
ticket-execution
软件开发工程师

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

2026年5月5日
repo-scaffold-factory
软件开发工程师

Generate the base repository file structure including README, AGENTS.md, docs layout, ticket templates, and the full OpenCode scaffold with agents, tools, plugins, commands, and skills. Use when creating a greenfield repo foundation. This generates a generic…

2026年5月5日
scafforge-audit
软件质量保证分析师与测试员

Run Scafforge's host-side diagnosis flow for an existing repository. Use when a repo needs workflow diagnosis, contract verification, professional codebase review, or a four-report diagnosis pack with evidence-backed ticket recommendations and no repair edits.

2026年5月5日
review-audit-bridge
软件质量保证分析师与测试员

Keep code review, security review, and QA passes evidence-based and stage-aware for this repo. Use when a ticket already has an approved plan and implementation evidence and a review lane needs structured findings.

2026年5月3日
scafforge-repair
软件开发工程师

Apply Scafforge's host-side managed repair flow for an existing repository. Use when diagnosis has already identified safe workflow repairs, managed-surface replacement, or contract-refresh work that should be applied with provenance and post-repair…

2026年5月3日
agent-prompt-engineering
软件开发工程师

Design and harden agent, command, workflow, and tool prompts for reliable execution across different AI models. Use when creating or revising repo-local agents to apply model-specific prompting techniques, tighten scope, and prevent common agent failure modes…

2026年5月3日
已展示 8 / 18 个已收集 Skill。
megacode-implementation
软件开发工程师

Focused code implementation in an assigned worktree. Keep diffs small, run targeted local tests, and report changed files. Enabled via implementer profile skills_allow.

2026年6月10日
megacode-testing
软件质量保证分析师与测试员

Run and interpret local verification commands for implementer and test-runner profiles. pnpm verify or npm test plus typecheck.

2026年6月10日
megacode-context-map
软件开发工程师

Map relevant files, dependencies, tests, and risks for a codebase task. Read-only.

2026年6月9日
megacode-app-server-dev
软件开发工程师

Guidance for building the Codex app-server runner adapter — thread lifecycle, event parsing, session resume, and version isolation. Use when working on packages/runner-codex or app-server integration.

2026年6月9日
megacode-best-of-n
其他计算机职业

Plan N independent worktree attempts for exploration or implementation, plus judge criteria to select a winner. Use for best-of-n-explore workflows.

2026年6月9日
megacode-ci-fix
软件质量保证分析师与测试员

Diagnose and fix failures from local test, lint, and typecheck output only. Use when pnpm verify, npm test, or npm run typecheck fails. Do not use for GitHub Actions or remote CI logs.

2026年6月9日
megacode-debug-hypotheses
软件开发工程师

Generate competing debug hypotheses and scoped worker prompts for ambiguous bugs. Use before parallel investigation or debug-hypotheses workflows.

2026年6月9日
megacode-foldback
软件开发工程师

Produce a safe worktree foldback checklist before merging changes back. Explicit invocation only — the supervisor executes foldback, not this skill.

2026年6月9日
已展示 8 / 13 个已收集 Skill。
stack-standards
软件开发工程师

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

2026年4月19日
ticket-execution
项目管理专家

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

2026年4月19日
isolation-guidance
软件开发工程师

Decide when risky or long-running work should move into an isolated lane such as a worktree or sandbox. Use when a ticket could destabilize the main workspace or when autonomous work needs a cleaner safety boundary.

2026年4月13日
local-git-specialist
软件开发工程师

Follow the repo's local-git-only workflow safely. Use when an OpenCode agent needs to inspect history, create local commits, or reason about diff state without assuming GitHub access.

2026年4月13日
model-operating-profile
软件开发工程师

Apply the `Weak-tier evidence-first profile` operating profile for the selected downstream models. Use when shaping prompts, delegation briefs, review asks, or evidence requests for this repo.

2026年4月13日
research-delegation
软件开发工程师

Use read-only delegation and persistent artifacts for research-heavy work. Use when an OpenCode agent needs background investigation, reference gathering, or comparative analysis without mutating the repo.

2026年4月13日
review-audit-bridge
软件质量保证分析师与测试员

Keep code review, security review, and QA passes evidence-based and stage-aware for this repo. Use when a ticket already has an approved plan and implementation evidence and a review lane needs structured findings.

2026年4月13日
workflow-observability
软件开发工程师

Inspect bootstrap provenance, invocation tracking, and workflow state to explain which repo-local agents, tools, plugins, and skills are actually being exercised.

2026年4月13日
已展示 8 / 12 个已收集 Skill。
game-playtest
软件质量保证分析师与测试员

Run browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.

2026年4月18日
game-studio
软件开发工程师

Route early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.

2026年4月18日
game-ui-frontend
软件开发工程师

Design UI surfaces for browser games. Use when the user asks for HUDs, menus, overlays, responsive layouts, or visual direction that must protect the playfield.

2026年4月18日
phaser-2d-game
软件开发工程师

Implement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.

2026年4月18日
react-three-fiber-game
软件开发工程师

Build React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.

2026年4月18日
sprite-pipeline
软件开发工程师

Generate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.

2026年4月18日
three-webgl-game
软件开发工程师

Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.

2026年4月18日
web-3d-asset-pipeline
软件开发工程师

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

2026年4月18日
已展示 8 / 9 个已收集 Skill。
stack-standards
软件开发工程师

Repo-specific Godot 4.6 Android standards for Woman vs Horse VB, including free/open asset provenance and credits requirements.

2026年4月18日
stack-standards
软件开发工程师

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

2026年4月13日
ticket-execution
软件开发工程师

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

2026年4月13日
stack-standards
软件开发工程师

Hold the repo-specific Godot, Android-export, asset-provenance, and validation rules for Woman vs Horse VB.

2026年4月13日
ticket-execution
软件开发工程师

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

2026年4月13日
free-asset-sourcing
特效艺术家和动画师

How to find, evaluate, download, and track CC0/CC-BY game assets from Kenney.nl, OpenGameArt.org, and Freesound.org. Use when sourcing sprites, tilesets, audio, or fonts for this project.

2026年4月9日
godot-android-game
软件开发工程师

Godot 4.6 Android game development patterns for GDScript, scene structure, asset import, touch input, and export. Use when planning or implementing Godot scenes, scripts, or Android builds.

2026年4月9日
review-audit-bridge
软件质量保证分析师与测试员

Keep code review, security review, and QA passes evidence-based and stage-aware for this repo. Use when a ticket already has an approved plan and implementation evidence and a review lane needs structured findings.

2026年4月18日
stack-standards
软件开发工程师

Hold the project-local standards for languages, frameworks, validation, and runtime assumptions. Use when planning or implementing work that should follow repo-specific engineering conventions.

2026年4月18日
ticket-execution
软件开发工程师

Follow the required ticket lifecycle for this repo. Use when an agent is advancing a ticket through planning, review, implementation, QA, deterministic smoke testing, and closeout and needs the repo-specific stage rules.

2026年4月18日
model-operating-profile
数据科学家

Apply the `Standard-tier evidence-first profile` operating profile for the selected downstream models. Use when shaping prompts, delegation briefs, review asks, or evidence requests for this repo.

2026年4月13日
godot-android-game
软件开发工程师

Godot 4.6 Android game development patterns, scene architecture, GDScript conventions, touch input, and export configuration. Use when planning or implementing any game scene, script, or Android build work.

2026年4月9日
procedural-art
软件开发工程师

GDScript procedural sprite generation patterns for Route A (colored shapes, no external assets). Use when implementing any visual element — player, enemies, UI, particles, or arena.

2026年4月9日
已展示 12 / 15 个仓库