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pirate-608
GitHub-Creator-Profil

pirate-608

Repository-Ansicht von 85 gesammelten Skills in 5 GitHub-Repositories.

gesammelte Skills
85
Repositories
5
aktualisiert
1. Okt. 2026
Repository-Explorer

Repositories und repräsentative Skills

solidworks-automation
Elektro- und Elektronikzeichner

SolidWorks CAD 自动化技能,可通过 Python COM 接口与 OpenClaw / Codex / Claude 协作控制 Windows 上运行的 SolidWorks,用于零件建模、装配体、工程图、钣金、焊件、仿真、文件导出、自定义属性、设计表、配置管理,以及 OBJ/STL/STEP 等外来模型导入;当用户提到 SolidWorks、SW、OpenClaw、龙虾、3D 建模、CAD、零件、装配、工程图、钣金、焊件、导出…

13. Aug. 2026
autocad-automation
Elektro- und Elektronikzeichner

AutoCAD 自动化技能。用于让 Codex/Claude 在 Windows 上通过 Python COM/ActiveX 直连本机 AutoCAD 进行二维绘图、图层/文字/标注/块处理、DWG/DXF/PDF 导出、批量修改、工程图自检,以及在 COM 不足时切换到 AutoLISP/SCR 或 AutoCAD .NET 插件路线;当用户提到 AutoCAD、CAD、DWG、DXF、画图、出图、图层、标注、块、批量改图、AutoLISP、ObjectARX、.NET 插件、Codex 接入 CAD…

13. Aug. 2026
solidworks-fillet-chamfer-cnc
Elektro- und Elektronikzeichner

SolidWorks 多圆角/倒角 CNC 零件自动化子技能。用于创建或修改圆角、倒角很多的机加工件、铝合金安装座、连接块、外壳、支架、沉孔安装板等模型;当任务涉及 FeatureFillet、InsertFeatureChamfer、稳定选边、孔口倒角、圆角矩形外轮廓、CNC 减重口袋、STEP 导出和预览审查时使用。

13. Aug. 2026
solidworks-threaded-holes
Elektro- und Elektronikzeichner

SolidWorks 螺丝孔/螺纹孔自动化子技能。用于创建或修改 M3/M4/M5/M6/M8 等内螺纹孔、攻丝底孔、盲孔/通孔、孔口倒角、装饰螺纹、可见 3D 螺旋线和螺纹参数属性;当用户要求“画螺丝孔”“有螺纹的孔”“攻牙孔”“M6x1 盲孔”“螺纹安装孔”“Hole Wizard/ThreadFeatureData/CosmeticThread”或需要导出 STEP 并审查螺纹孔模型时使用。

13. Aug. 2026
solidworks-vibecad
Elektro- und Elektronikzeichner

SolidWorks VibeCAD 参数化设计规划子技能。用于把自然语言机械设计需求转成结构化设计计划、制造规则检查、SolidWorks API 执行摘要和审查门禁;当任务涉及 text-to-CAD、vibecoding 固化、行业知识库、提示词模板、参数化建模计划、CNC 安装座/连接块/支架批量生成时使用。

13. Aug. 2026
zju-assessments-discussions
Allgemeine Bürokräfte

Read ZJU assessment schedules and status, questionnaire notices, roll-call notices, and course discussions through the local read-only MCP. Use for exam or quiz timing, questionnaire availability, attendance notices, forum discovery, and discussion summaries.…

13. Aug. 2026
zju-assignment-grades
Allgemeine Bürokräfte

Read ZJU assignment metadata, deadlines, personal submission history, grading status, feedback, and grades through the local MCP. Use when the user asks what homework is due, whether an assignment was submitted, what was graded, or for a personal grade…

13. Aug. 2026
zju-assignment-submission
Softwareentwickler

Prepare and submit user-reviewed files to one ordinary 学在浙大/ZJU homework activity through a locally enabled, two-phase transaction. Use only when the user explicitly asks to upload or submit completed homework files. Requires a user-owned write-access setup,…

13. Aug. 2026
Es werden 8 von 34 gesammelten Skills angezeigt.
comfy-local-tools
Softwareentwickler

Use Comfy's first-party local comfy-mcp server and comfy-cli to inspect or control a local ComfyUI or Comfy Desktop instance. Trigger for local ComfyUI/Comfy Desktop health checks, installed node/model/template discovery, workflow inspection or validation,…

31. Aug. 2026
after-effects-workflows
Audio- und Videotechniker

Operate Adobe After Effects through the ae-mcp integration. Use when the user asks DSH to inspect, diagnose, create, or modify an After Effects project or composition; work with layers, footage, text, shapes, cameras, lights, effects, masks, markers,…

20. Aug. 2026
photoshop-workflows
Grafikdesigner

Operate Adobe Photoshop through the photoshop MCP server on Windows. Use when the user asks DSH to inspect a Photoshop session or active PSD/PSB/image; open, create, or save documents; inspect selection or layer information; add text layers or filled pixel…

20. Aug. 2026
premiere-workflows
Film- und Videobearbeiter

Operate Adobe Premiere Pro through the bundled Premiere MCP integration with Windows app control as a fallback. Use when the user asks DSH to inspect, open, or create a Premiere project; import and organize media; edit sequences or timelines; trim clips; add…

20. Aug. 2026
autocad-drafting-mcp
Bau- und Tiefbauzeichner

Use the integrated autocad-mcp tools to create, inspect, modify, annotate, verify, and export AutoCAD DWG/DXF drawings or headless DXF files. Trigger for AutoCAD, CAD, DWG, DXF, 2D drafting, layers, blocks, dimensions, P&ID, mcp__autocad__drawing screenshots,…

20. Aug. 2026
renpy-asset-generation
Spezialeffektkünstler und Animatoren

Normalize, register, and validate user-provided or separately generated raster assets for Ren'Py projects. Use for visual-novel backgrounds, CGs, character sprites, transparent UI art, or converting approved images into game-ready files.

20. Aug. 2026
renpy-development
Softwareentwickler

Develop, review, and maintain Ren'Py visual novel projects. Use when the user asks about Ren'Py, .rpy/.rpym scripts, visual novel routes, screens, GUI customization, images/audio assets, localization, Ren'Py lint/build/test workflows, or this GoldenFall-style…

20. Aug. 2026
solidworks-automation
Maschinenzeichner

SolidWorks CAD 自动化技能,可通过 Python COM 接口与 OpenClaw / DSH / Claude 协作控制 Windows 上运行的 SolidWorks,用于零件建模、装配体、工程图、钣金、焊件、仿真、文件导出、自定义属性、设计表、配置管理,以及 OBJ/STL/STEP 等外来模型导入;当用户提到 SolidWorks、SW、OpenClaw、龙虾、3D 建模、CAD、零件、装配、工程图、钣金、焊件、导出…

20. Aug. 2026
Es werden 8 von 22 gesammelten Skills angezeigt.
calibre-analyze-book-structure
Allgemeine Bürokräfte

Analyze the logical, physical, navigation, and semantic structure of books in Calibre or supplied EPUB/XHTML/PDF files. Use alongside the calibre-mcp tools when the user asks for a chapter/part hierarchy, front-matter/body/back-matter map, heading-level…

20. Aug. 2026
calibre-mcp
Allgemeine Bürokräfte

Search, read, and safely curate a Calibre ebook library through the calibre-mcp server. Use for finding books, metadata/full-text/semantic search, reading excerpts or chapter maps, listing figures and categories, auditing metadata quality, finding duplicates,…

20. Aug. 2026
calibre-write-xpath
Softwareentwickler

Write, explain, and validate XPath expressions for Calibre conversion and ebook internals, including XHTML chapter detection, page-break and TOC rules, EPUB OPF manifest/spine queries, EPUB 3 nav documents, EPUB 2 NCX, SVG, and MathML. Use when the user asks…

20. Aug. 2026
everything-search
Allgemeine Bürokräfte

Find and count local Windows files and folders through the voidtools Everything index and ES command-line interface. Use when the user asks to locate files, discover folders, search by filename, extension, size or modified date, find recent local artifacts,…

20. Aug. 2026
latex-workflows
Technische Redakteure

Use when a task involves compiling, validating, troubleshooting, or preparing LaTeX projects in DSH. Prefer bundled Tectonic for simple projects, fall back to detected local MiKTeX for fuller projects, validate local LaTeX readiness, and ask the user to…

20. Aug. 2026
zju-assessments-discussions
Softwareentwickler

Read ZJU assessment schedules and status, questionnaire notices, roll-call notices, and course discussions through the local read-only MCP. Use for exam or quiz timing, questionnaire availability, attendance notices, forum discovery, and discussion summaries.…

20. Aug. 2026
zju-assignment-grades
Softwareentwickler

Read ZJU assignment metadata, deadlines, personal submission history, grading status, feedback, and grades through the local MCP. Use when the user asks what homework is due, whether an assignment was submitted, what was graded, or for a personal grade…

20. Aug. 2026
zju-assignment-submission
Softwareentwickler

Prepare and submit user-reviewed files to one ordinary 学在浙大/ZJU homework activity through a locally enabled, two-phase transaction. Use only when the user explicitly asks to upload or submit completed homework files. Requires a user-owned write-access setup,…

20. Aug. 2026
Es werden 8 von 16 gesammelten Skills angezeigt.
zjus-docs-sync
Softwareentwickler

Update ZJUers Simulator documentation after product, API, onboarding, deployment, architecture, or agent-workflow changes. Use when modifying VitePress pages, README files, AGENTS.md, .claude/CLAUDE.md, user guides, developer guides, navigation,…

1. Juli 2026
zjus-player-onboarding
Softwareentwickler

Work safely on the ZJUers Simulator player entry flow: invite-code auth, JWT versus persistent user token handling, character creation, initial stat budget validation, returning-user save selection, WebSocket save loading, and new-game reset behavior. Use…

1. Juli 2026
zjus-pylance-noise
Softwareentwickler

Triage and reduce Pylance/Pyright diagnostics in ZJUers Simulator. Use when Codex sees or is asked about Python/Pylance/Pyright warnings in the FastAPI backend, SQLAlchemy async models/sessions, Redis asyncio calls, OpenAI response parsing, Pydantic schemas,…

1. Juli 2026
code-review
Softwarequalitätssicherungsanalysten und -tester

Path-aware full-stack review workflow for ZJUers Simulator. Use when reviewing changes, running checks, triaging regressions, validating frontend/backend edits, or deciding which focused tests/type checks to run.

30. Juni 2026
git-commit
Softwareentwickler

Analyze code changes and generate professional Git Commit Messages adhering to the industry-standard Conventional Commits specification.

30. Juni 2026
zjus-game-item
Softwareentwickler

Add, adjust, remove, or review ZJUers Simulator items in world/items.json. Use when the user asks Claude to create a new purchasable item, tune item prices/effects, add item categories or tags, or check item balance against the stat registry.

30. Juni 2026
zjus-game-stat
Softwareentwickler

Add, adjust, or remove ZJUers Simulator gameplay stats through the stat registry pipeline. Use when the user asks Claude to create a new attribute, change an attribute range/default, expose a stat to item/event effects, or update character creation…

30. Juni 2026
zjus-game-item
Softwareentwickler

Add, adjust, remove, or review ZJUers Simulator items. Use when editing world/items.json, item prices, categories, tags, passive effects, sell prices, item balance, item frontend display, or when a user asks to create new purchasable items or item effects.

30. Juni 2026
Es werden 8 von 12 gesammelten Skills angezeigt.
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