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fxgl-racing

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Actualizado4 de junio de 2026, 06:54

Build a top-down racing game in FXGL — implement vehicle physics with forward thrust, steering, friction, and drift, create a circuit track with ordered checkpoint gates for lap counting, add AI opponents following a predefined racing line with waypoints, handle car-wall collisions with bounce-back, add power-up pickups on track (boost, shield, attack), track race position (1st/2nd/3rd), display lap timer and best lap, and implement a ghost replay system for time trials. Use this skill when building a top-down racer, kart racer, circuit racing game, or any vehicle-control game with lap-based competition.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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