Creating and configuring an ovstream server instance. Use when user asks to create a server, configure ports, set up a streaming endpoint, or pick between server types.
Idioma del texto original: inglés
Copia este prompt en el asistente de IA que estés usando.
Follow https://skillsmp.com/skill-install/prompt.md to install Agent Skills from https://github.com/NVIDIA-Omniverse/ovstream.Cargando el README del repositorio…
Mostrando 19 de 19 skills recopiladas.
Creating and configuring an ovstream server instance. Use when user asks to create a server, configure ports, set up a streaming endpoint, or pick between server types.
Idioma del texto original: inglés
Application-level messaging with the browser client via ovstream_utils.messaging — event types, correlation ids, automatic splitting and reassembly of large payloads, and per-event handlers on top of the raw app-message envelope. Use when user asks how to…
Idioma del texto original: inglés
High-level overview of a typical ovstream application lifecycle. Use when user asks how to structure an ovstream program, what the main steps are, or how the pieces fit together.
Idioma del texto original: inglés
Wiring connection / message / input callbacks for WebRTC, native, SHM, and CUDASHM streams. Use when user asks about receiving input events, handling messages, detecting client connect/disconnect, or sending messages back.
Idioma del texto original: inglés
Composing ovstream with ovrtx, ovstage and ovui into one application — ownership of the scene, frames and CUDA streams, the per-tick order, one loop with two cadences, startup and shutdown order. Use when user asks how to build a streaming app from several OV…
Idioma del texto original: inglés
CUDA buffer allocation, pitch alignment, BGRA channel order, and ctypes-bound cudart usage. Use when user asks about CUDA interop, pitched allocations, frame layout, or zero-copy GPU integration.
Idioma del texto original: inglés
Writing a CUDASHM reader/consumer that attaches to an ovstream CUDASHM producer over CUDA IPC. Use when user asks about consuming GPU-resident frames, reading from a CUDA IPC ring, writing a simulation/post-processing kernel that ingests rendered output, or…
Idioma del texto original: inglés
Error checking patterns for both C and Python plus logging. Use when user asks about error handling, debugging ovstream failures, registering a log callback, or troubleshooting.
Idioma del texto original: inglés
Streaming DLSS Frame Generation output from ovrtx through ovstream — enabling it on the RenderProduct, classifying the frames each step returns, pacing generated frames into the delivered rate, detecting whether it engaged, and what to report. Use when user…
Idioma del texto original: inglés
Writing a native (StreamSDK) reader/consumer that attaches to an ovstream NATIVE server over the network. Use when user asks about consuming a native stream, writing a StreamSDK client viewer, decoding frames client-side via NvStreamingMedia, or streaming…
Idioma del texto original: inglés
Setting up a new CMake C/C++ project that uses ovstream. Use when user asks to create a new C project, set up CMake with ovstream, scaffold a C++ streaming app, or configure build dependencies.
Idioma del texto original: inglés
Setting up a new Python project that uses ovstream. Use when user asks to create a new Python project, set up ovstream in Python, create a pyproject.toml, or scaffold a streaming app.
Idioma del texto original: inglés
Choosing between WebRTC, RTSP, the native protocol, SHM, and CUDASHM. Use when user asks which transport to use, the trade-offs, what each protocol supports, or how to view a stream.
Idioma del texto original: inglés
Routing browser input from ovstream to an ovui interface and a camera — the worker-thread hand-off, pointer routing by region, keyboard focus, injecting into ovui, and cursor forwarding. Use when user asks how to make a streamed ovui panel clickable, how to…
Idioma del texto original: inglés
Client-driven resize on WebRTC/native streams end to end — enabling webrtc_resizable, receiving resize requests, debouncing and clamping, re-rendering at the new size, and the buffer rules (persistent maximum-size allocation, no CUDA memory pools). Use when…
Idioma del texto original: inglés
Writing an SHM reader/consumer that attaches to an ovstream SHM producer. Use when user asks about consuming SHM frames, reading from shared memory, writing an OpenCV / Electron / custom viewer, or multi-reader patterns.
Idioma del texto original: inglés
Stream control messages on WebRTC/native — the config handshake, client-driven resize, clipboard sync, cursor forwarding, and exchanging app messages with the browser client. Use when user asks about client resize requests, clipboard, cursors, the config…
Idioma del texto original: inglés
Submitting video frames to ovstream (raw CUDA BGRA8 or pre-encoded bitstreams). Use when user asks how to push frames, the video frame format, pitch alignment, or pre-encoded passthrough.
Idioma del texto original: inglés
Diagnose ovstream WebRTC/native connection failures from logs. Use when a client can't connect, the stream is black, a connection times out, or you need to reason about STUN/TURN/ICE/NAT/firewall/container/cloud topology, signaling timeouts, or "what does…
Idioma del texto original: inglés
Archivo de origen del README: README.md
Leer el README original