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valkor-ai
Perfil de creador de GitHub

valkor-ai

Vista por repositorio de 23 skills recopiladas en 1 repositorios de GitHub.

skills recopiladas
23
repositorios
1
actualizado
12 ago 2026
mapa de repositorios

Dónde viven las skills

Repositorios principales por número de skills recopiladas, con su participación en este catálogo del creador y su variedad ocupacional.

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Repositorios y skills representativas

loom
Otras ocupaciones informáticas

Use when the user invokes /loom to route software delivery, knowledge, or deploy work through the Loom MCP server.

12 ago 2026
loom
Otras ocupaciones informáticas

Mandatory routing skill. When the user explicitly invokes @loom, call the matching Loom MCP route before any repository work; plain delivery requests must start with loom.plan.

12 ago 2026
gdtoolkit
Desarrolladores de software

Lint and format GDScript files using gdtoolkit (gdlint + gdformat). Use after writing or modifying .gd files, when asked to check code style, fix lint errors, format code, or set up linting configuration. Also use when gdlint/gdformat errors appear in output…

21 jul 2026
gdunit-driver
Analistas de garantía de calidad de software y probadores

Run gdUnit4 unit tests and parse results into structured output. Use this skill after writing or modifying code to verify correctness via unit tests, when diagnosing test failures, or when writing new test files. Triggers: "run tests", "test fails", "write a…

21 jul 2026
godot-api
Desarrolladores de software

Look up Godot engine class APIs — methods, properties, signals, enums. Use when you need to find which class to use or look up specific API details. Supports version-specific docs — reads the correct API for the project's Godot version.

21 jul 2026
godot-e2e
Analistas de garantía de calidad de software y probadores

Write and run E2E (end-to-end) game tests using the godot-e2e framework. Python controls a live Godot game over TCP — Locator-based semantic queries, expect() auto-retry assertions, and engine log capture make failures self-diagnosing. Use this skill whenever…

21 jul 2026
headless-build
Desarrolladores de software

Compile-check a Godot project using headless mode. Use after writing or modifying any GDScript or C# code to verify it compiles. Triggers: after code changes, before running tests, when build errors need diagnosis. Also use this when the user says "check if…

21 jul 2026
input-mapper
Desarrolladores de software

Manage Godot input action mappings in project.godot. Use when adding input actions, changing key bindings, setting up controls for a new genre, or validating that all referenced actions exist. Use it while implementing mechanics or changing the project's…

21 jul 2026
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