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valkor-ai
GitHub 创作者资料

valkor-ai

按仓库查看 1 个 GitHub 仓库中的 23 个已收集 skills。

已收集 skills
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2026年7月21日
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仓库与代表性 skills

gdtoolkit
软件开发工程师

Lint and format GDScript files using gdtoolkit (gdlint + gdformat). Use after writing or modifying .gd files, when asked to check code style, fix lint errors, format code, or set up linting configuration. Also use when gdlint/gdformat errors appear in output…

2026年7月21日
gdunit-driver
软件质量保证分析师与测试员

Run gdUnit4 unit tests and parse results into structured output. Use this skill after writing or modifying code to verify correctness via unit tests, when diagnosing test failures, or when writing new test files. Triggers: "run tests", "test fails", "write a…

2026年7月21日
godot-api
软件开发工程师

Look up Godot engine class APIs — methods, properties, signals, enums. Use when you need to find which class to use or look up specific API details. Supports version-specific docs — reads the correct API for the project's Godot version.

2026年7月21日
godot-e2e
软件质量保证分析师与测试员

Write and run E2E (end-to-end) game tests using the godot-e2e framework. Python controls a live Godot game over TCP — Locator-based semantic queries, expect() auto-retry assertions, and engine log capture make failures self-diagnosing. Use this skill whenever…

2026年7月21日
headless-build
软件开发工程师

Compile-check a Godot project using headless mode. Use after writing or modifying any GDScript or C# code to verify it compiles. Triggers: after code changes, before running tests, when build errors need diagnosis. Also use this when the user says "check if…

2026年7月21日
input-mapper
软件开发工程师

Manage Godot input action mappings in project.godot. Use when adding input actions, changing key bindings, setting up controls for a new genre, or validating that all referenced actions exist. Use it while implementing mechanics or changing the project's…

2026年7月21日
mcp-driver
软件开发工程师

Runtime debugging and live project inspection via godot-mcp. Use when headless tools cannot diagnose the problem: code compiles but runtime behavior is wrong, tests pass but the game does not work as expected, or you need to inspect live state (node tree,…

2026年7月21日
project-scaffold
软件开发工程师

Inspect or initialize a Godot project without imposing a game architecture. Use when starting a project, checking project.godot, adding a main scene, or deciding which optional Godot addons are needed.

2026年7月21日
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