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Dépôt GitHub

vibejam-starter-pack

vibejam-starter-pack contient 13 skills collectées depuis chongdashu, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
13
Stars
137
mis à jour
2026-04-15
Forks
41
Couverture métier
5 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

retro-diffusion
Artistes en effets spéciaux et animateurs

Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

2026-04-15
phaser4-gamedev
Développeurs de logiciels

Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer, TilemapGPULayer, and Phaser 3 to 4 migration work.

2026-04-12
phaser4-gamedev
Développeurs de logiciels

Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer, TilemapGPULayer, and Phaser 3 to 4 migration work. Trigger: phaser 4, phaser v4, migrate phaser 3 to 4, phaser webgl renderer, phaser filters, phaser render nodes, phaser SpriteGPULayer, phaser TilemapGPULayer.

2026-04-12
fal-ai-image
Graphistes

Use fal.ai for text-to-image and image-edit generation, model comparison, queue-based image workflows, and cost-aware experiment tracking with Nano Banana and GPT Image endpoints.

2026-04-04
phaser-gamedev
Développeurs de logiciels

Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input. Trigger: 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game'.

2026-04-04
playwright-testing
Analystes en assurance qualité des logiciels et testeurs

Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y. Use for Playwright/Cypress/Vitest/Jest/RTL, flaky test triage, CI stabilization, and canvas/WebGL games (Phaser) needing deterministic input + screenshot/state assertions.

2026-04-04
threejs-builder
Développeurs web

Design and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, particle backdrops, GLTF showcases, or quick prototypes—whenever prompts mention 'three.js/threejs scene', '3D web background', 'orbit controls', or 'WebGL demo'.

2026-04-04
threejs-capacitor-ios
Développeurs de logiciels

Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assets_index animation UI, OrbitControls mouse/touch mappings, and iOS sync/run troubleshooting.

2026-04-04
tinyswords-tilemap
Développeurs de logiciels

Build tilemaps using Tiny Swords asset pack. Handles 64x64 tile grid, elevation layers, water foam animation, shadow positioning, and terrain color variants. Use when creating game maps, level editors, or rendering terrain with the Tiny Swords tileset.

2026-04-04
fal-ai-image
Graphistes

Use fal.ai for text-to-image and image-edit generation, model comparison, queue-based image workflows, and cost-aware experiment tracking with Nano Banana and GPT Image endpoints.

2026-04-04
phaser-gamedev
Développeurs de logiciels

Build 2D games with Phaser 3 framework. Covers scene lifecycle, sprites, physics (Arcade/Matter), tilemaps, animations, input handling, and game architecture. Trigger: "create phaser game", "add phaser scene", "phaser sprite", "phaser physics", "game development with phaser".

2026-04-04
playwright-testing
Analystes en assurance qualité des logiciels et testeurs

Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y. Use for Playwright MCP browser automation, Vitest/Jest/RTL, flaky test triage, CI stabilization, and canvas/WebGL games (Phaser) needing deterministic input plus screenshot/state assertions. Trigger: "test", "E2E", "flaky", "visual regression", "Playwright", "game testing".

2026-04-04
threejs-builder
Développeurs web

Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for: "Create a threejs scene/app/showcase" or when user wants 3D web content. Supports ES modules, modern Three.js r150+ APIs.

2026-04-04
vibejam-starter-pack Agent Skills sur GitHub | SkillsMP