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build
Build an iPlug2 plugin project for different formats and platforms (macOS, iOS, Windows)
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Build an iPlug2 plugin project for different formats and platforms (macOS, iOS, Windows)
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
Build an iPlug2 plugin project using CMake (Ninja or Xcode generator)
Create a new iPlug2 plugin project by duplicating TemplateProject in the iPlug2OOS repository
Build and run an iPlug2 iOS app in the iOS Simulator
SOC 職業分類に基づく
| name | build |
| description | Build an iPlug2 plugin project for different formats and platforms (macOS, iOS, Windows) |
Use this skill when the user wants to build their plugin project.
Identify the project:
.xcworkspace files in the repo root (excluding TemplateProject)Build using the appropriate method below
xcodebuild -workspace [Project]/[Project].xcworkspace -scheme "[SCHEME]" -configuration [CONFIG] build 2>&1 | tee build.log
Schemes: macOS-APP, macOS-AU, macOS-VST2, macOS-VST3, macOS-CLAP, macOS-AAX, macOS-AUv3
Configurations: Debug, Release, Tracer
~/Applications/[PluginName].app~/Library/Audio/Plug-Ins/VST3/~/Library/Audio/Plug-Ins/Components/~/Library/Audio/Plug-Ins/CLAP/open [Project]/[Project].xcworkspace
xcodebuild -workspace [Project]/[Project].xcworkspace -scheme "iOS-APP with AUv3" -configuration Debug -destination 'platform=iOS Simulator,name=iPhone 16 Pro' build
For running in Simulator, use the run-ios-simulator skill.
Open the .sln file in Visual Studio:
[Project]/[Project].sln
Build from IDE or command line:
msbuild [Project]/[Project].sln /p:Configuration=Release /p:Platform=x64
build.log for issuesiPlug2/Dependencies/download-prebuilt-libs.sh mac firstmacOS-AU (AUv2) for simpler local testingxcodebuild -workspace [Project]/[Project].xcworkspace -list to see all available schemes# Build standalone app (Debug)
xcodebuild -workspace MySynth/MySynth.xcworkspace -scheme "macOS-APP" -configuration Debug build
# Open the built app
open ~/Applications/MySynth.app
# Build AU plugin (Release)
xcodebuild -workspace MySynth/MySynth.xcworkspace -scheme "macOS-AU" -configuration Release build