Entry point for Isaac Sim synthetic data generation (SDG) with actors, humans, robots, events, incidents, captions, or cameras. Use when planning an Action and Event Data Generation (AEDG) run.
原文の言語: 英語
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収集済み skill 62 件中 40 件を表示しています。
Entry point for Isaac Sim synthetic data generation (SDG) with actors, humans, robots, events, incidents, captions, or cameras. Use when planning an Action and Event Data Generation (AEDG) run.
原文の言語: 英語
Generate deterministic USD lighting override sublayers for Actor SDG. Use when randomizing lights, creating lighting variations, or preparing IRA prop_asset_paths.
原文の言語: 英語
Generate validated Isaac Sim Replicator Agent YAML variations and optionally batch-run Actor SDG. Use when sweeping an IRA config or preparing batch Actor SDG runs.
原文の言語: 英語
LLM-driven Behavior Tree Generation for Isaac Sim: turn a natural-language scenario into behavior-tree files. Use when generating a tree, authoring context/schema, or scripting the planner.
原文の言語: 英語
Extract camera intrinsics, extrinsics, and FOV polygons to calibration.json. Use after cameras are placed; to place them first use place-camera-max-coverage.
原文の言語: 英語
Headless Replicator SDG for static scenes (writers, poses, Kitti). Use when collecting annotated training data. Do NOT use for mobile-robot SDG (use mobility-gen).
原文の言語: 英語
Author and validate the IRI event config YAML defining topple, fire, and spill incidents. Use when writing or debugging an incident config; to drive events use run-incident-events.
原文の言語: 英語
USD camera setup, render products, intrinsics, and lens distortion. Use when configuring Isaac Sim cameras.
原文の言語: 英語
Configure and troubleshoot Isaac Sim asset access through Asset Region Profiles, custom or local asset roots, downloadable asset packs, availability manifests, and the public storage APIs. Use for missing or unreachable Isaac Sim assets, regional routing,…
原文の言語: 英語
Run a built Isaac Sim 6 headless with --no-window and the renderer disabled. Use for batch SDG jobs, physics-only CI, or unattended server runs.
原文の言語: 英語
Install Isaac Sim from a public standalone build, Docker image, or Python package behind preflight, compatibility, EULA, and --execute gates. Use when installing Isaac Sim; never launches the app.
原文の言語: 英語
Audit and validate Isaac Sim release migrations; currently covers 5.1 to 6.0. Do NOT use for new-project setup or unrelated runtime bugs.
原文の言語: 英語
Integrate approved multi-skill Isaac Sim demos and validate delivery. Route focused obstacle-aware arm demos to motion-generation, including video requests; scope gaps with isaac-sim-workflow.
原文の言語: 英語
Localhost IPC client for a trusted Isaac Sim python_server (127.0.0.1:8226). Use for live stage iteration; intentional full Kit/Python surface on loopback only.
原文の言語: 英語
Headless RT2/PathTracing production rendering with ACES tuning. Use when capturing frames or validating render quality.
原文の言語: 英語
Live robot navigation and RL policy deployment in Isaac Sim. Use for runtime control or deploying exported robot policies with RobotPolicyRunner, env.yaml, and IO descriptors.
原文の言語: 英語
Clone, configure, or build IsaacSim-ros_workspaces using native ROS, Docker, custom interfaces, or Pixi. Use only for Isaac Sim ROS workspace requests, not generic workspace setup.
原文の言語: 英語
ROS 2 OmniGraph bridge, Nav2, and multi-robot namespacing in Isaac Sim 6. Use for ROS 2 integration and fleet topics.
原文の言語: 英語
RTX and physics sensor simulation (camera, LiDAR, IMU, contact). Use when adding, tuning, or validating sensors.
原文の言語: 英語
Diagnose standalone library import/load/link failures and Kit hangs, freezes, or performance stalls.
原文の言語: 英語
Pre-delivery QA gate for standalone Isaac Sim libraries and Kit scripts. Level 3 executes untrusted Python unsandboxed and needs --confirm-execute.
原文の言語: 英語
Use when you need Isaac Sim in Chromium over WebRTC at http://HOST:8210 via this Compose stack. Not for installs, image-only pulls, or headless.
原文の言語: 英語
Scope Isaac Sim demos, libraries, POCs, and captures when deliverables or criteria are undefined, or only a plan is requested. Route approved builds to isaac-sim-orchestrator.
原文の言語: 英語
Differential IK, grasp frames, and joint-space manipulation in Isaac Sim 6. Use for arm control, grasps, and contact validation.
原文の言語: 英語
Use when asked to structure, create, compose, or improve agent skills, including new-skill proposals and Meta-Skilling Framework (MSF) authoring plans.
原文の言語: 英語
MobilityGen SDG: record trajectories then replay-render sensors. Use for mobile-robot synthetic datasets.
原文の言語: 英語
Build obstacle-aware arm and mobile-base controllers. Primary for UR10 pick-and-place around obstacles with physics/video; use manipulation-ik for obstacle-free grasp tasks.
原文の言語: 英語
Shared mobile-robot substrate: footprints, A*, kinematics, cameras. Use before navigation/MobilityGen; not for map.yaml export (use occupancy-map).
原文の言語: 英語
Pack boxes/parcels into a bin, pallet, or container and render SDG with IRO's bin_pack harmonizer. Use for warehouse/logistics packing synthetic data.
原文の言語: 英語
Export ROS occupancy grids (map.yaml/png) from USD for Nav2. Not for footprints, A*, or kinematics (use navigation-primitives).
原文の言語: 英語
PhysX/Newton scene and prim setup (bodies, joints, materials, sensors). Use when configuring simulation physics.
原文の言語: 英語
Convert a legacy PhysX-only USD asset (for example an Isaac Sim 5.x robot) to a Newton-capable package with the PhysX to MJC Conversion preset. Use when a PhysX asset must also run under Newton.
原文の言語: 英語
Occlusion-aware CircularCameraPlacement around one target prim or world point. Use for multi-angle product or robot inspection shots that must keep the subject visible.
原文の言語: 英語
Greedy CameraPlacementManager that fills a navmesh or XY scope until a patch-coverage ratio is met. Use for facility surveillance layouts that minimize camera count.
原文の言語: 英語
Profile standalone Isaac Sim libraries or Kit workloads. Use when measuring runtime performance with benchmarks or Tracy captures.
原文の言語: 英語
Tag prims and drive IRI topple, fire, and spill incidents on a live stage, then record a report. Use when running incidents; to author the config YAML use generate-incident-config.
原文の言語: 英語
Propose skill-library updates from session learnings (loop step 5); writes only after explicit user confirmation. Use after novel fixes, workflows, or user corrections.
原文の言語: 英語
Interpret SkillEvaluator T1/T2/T3 reports and apply targeted fixes to skills. Use when a skill is blocking or has actionable findings after an eval run.
原文の言語: 英語
USD spatial math: transforms, bbox, layouts, and planning helpers. Use when placing, scaling, or arranging scene assets.
原文の言語: 英語
Convert URDF/MJCF to USD for Isaac Sim and Isaac Lab. Use when importing a new robot description.
原文の言語: 英語
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Follow https://skillsmp.com/skill-install/prompt.md to install Agent Skills from https://github.com/isaac-sim/IsaacSim.README を読み込めませんでした。リポジトリの Skill 一覧は下で引き続き確認できます。