Use when working with scena Git state, branches, commits, tags, GitHub issues, pull requests, workflow runs, release publication, or when the user asks to verify local state against GitHub.
원문 언어: 영어
메뉴
SkillsMP는 johannesPettersson80/scena에서 9개의 skill을 수집했습니다. skill을 열어 소스와 세부 정보를 확인하세요.
수집된 skill 9개 중 9개를 표시합니다.
Use when working with scena Git state, branches, commits, tags, GitHub issues, pull requests, workflow runs, release publication, or when the user asks to verify local state against GitHub.
원문 언어: 영어
Use when preparing scena user-visible changes for release, changing crate metadata, versioning, changelog/release notes, public API stability, cargo publish dry runs, semver checks, or v1.0 release evidence.
원문 언어: 영어
Use when compiling scena, running cargo fmt/clippy/test/doc/doctor/publish dry-run, synchronizing local work to the Hetzner CPU builder, or reporting remote build/test proof.
원문 언어: 영어
Use when adding or reviewing scena tests, visual proof, browser/WASM checks, headless screenshots, color/capability validation, resource lifetime tests, dirty-state tests, allocation gates, or benchmark evidence.
원문 언어: 영어
Use when an LLM needs to build, verify, debug, or iterate on a scena application, scene recipe, viewer, CAD inspection workflow, digital twin, product configurator, dashboard, documentation renderer, or agent verification loop using public scena…
원문 언어: 영어
Use when adding, changing, or reviewing scena doctor checks, validation gates, silent-failure prevention, source-derived architecture rules, or checklist enforcement.
원문 언어: 영어
Use when implementing or refactoring scena renderer architecture, public API, module ownership, typed handles, resource lifetime, prepare/render lifecycle, surface/context recovery, or native/WASM platform boundaries.
원문 언어: 영어
Use when implementing or reviewing glTF/GLB loading, KHR extensions, asset cache/dedup/hot reload, anchors/extras, units, coordinate conversion, animation clips, skinning, morph targets, or import rebinding.
원문 언어: 영어
Use when editing, reviewing, or executing the scena RFC, including v1.0/v1.x scope, milestones, Three.js replacement claims, non-goals, and whether a feature belongs in the renderer.
원문 언어: 영어