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JohannesRabauer
GitHub 제작자 프로필

JohannesRabauer

9개 GitHub 저장소에서 수집된 130개 skills를 저장소 단위로 보여줍니다.

수집된 skills
130
저장소
9
업데이트
2026년 8월 21일
여기에는 상위 8개 저장소가 표시되며, 전체 저장소 목록은 아래에서 이어집니다.
저장소 탐색

저장소와 대표 skills

fxgl-particles-effects
소프트웨어 개발자

Add particle systems and visual effects to an FXGL game — configure ParticleEmitter with function-based setters (setVelocityFunction, setAccelerationFunction, setExpireFunction, setScaleFunction, setSpawnPointFunction); use built-in factory emitters (fire,…

2026년 6월 6일
fxgl-project-starter
소프트웨어 개발자

Start a new FXGL project through a bounded Socratic discovery flow, then turn the answers into a docs-first starter specification with ADRs, an arc42-lite architecture summary, and Mermaid use-case diagrams before scaffolding the project itself. Continue…

2026년 6월 4일
fxgl-breakout
소프트웨어 개발자

Build a Breakout or Arkanoid style game in FXGL — control a paddle horizontally, keep a ball at constant speed, bounce it off walls, paddle, and bricks, load brick layouts from level data, angle the reflection based on paddle hit position, handle lives and…

2026년 6월 4일
fxgl-fps-3d
소프트웨어 개발자

Build a first-person 3D game in FXGL — set up a player-driven Camera3D, implement mouse look, move relative to the camera facing direction, add a crosshair HUD, raycast or pick 3D targets, simulate gravity and jumping, and manage a first-person weapon or…

2026년 6월 4일
fxgl-idle-clicker
소프트웨어 개발자

Build an incremental idle or clicker game in FXGL — click for resources, buy auto-producers, scale costs exponentially, show passive income in the HUD, unlock upgrades by milestones, calculate capped offline progress on load, format very large numbers, and…

2026년 6월 4일
fxgl-metroidvania
소프트웨어 개발자

Build a Metroidvania in FXGL — connect multiple platforming rooms, transition between Tiled maps at screen edges, gate progression behind movement abilities, persist room state and item pickups, add a map overlay for explored rooms, support save points and…

2026년 6월 4일
fxgl-rhythm
소프트웨어 개발자

Build a rhythm game in FXGL — parse a beatmap, spawn notes early enough to scroll into a hit zone on time, score inputs by timing window, handle combo and grades, support hold notes, and keep chart timing aligned with audio as closely as FXGL's current audio…

2026년 6월 4일
fxgl-snake
소프트웨어 개발자

Build a Snake game in FXGL — move on a discrete grid by timer steps, store the body as a deque of grid cells, grow when food is eaten, buffer direction changes, detect self-collision and wall rules, increase speed as the snake grows, and support multiple food…

2026년 6월 4일
수집된 skill 48개 중 8개를 표시합니다.
수집된 skill 31개 중 8개를 표시합니다.
aws-cdk
소프트웨어 개발자

Create and review Java AWS CDK v2 infrastructure code organized with the BCE (Boundary-Control-Entity) pattern — scaffold the project, wire the app entry point, pin regions in a central Stacks interface, model business components named after AWS services, and…

2026년 8월 1일
bc-carver
소프트웨어 개발자

Carve candidate business components from the confirmed domain concepts — cluster by CONCEPTS.md co-occurrence, name each BC with a canonical glossary term — and document the as-is → to-be diff in migration/CARVING.md without changing any code. Step between…

2026년 8월 1일
bce
소프트웨어 개발자

Generic, composable architecture rules for the Boundary-Control-Entity (BCE/ECB) pattern — business components, layer responsibilities, package structure, and cross-component relationships. Technology-neutral; meant to be composed with language- or…

2026년 8월 1일
characterization-tests
소프트웨어 품질 보증 분석가·테스터

Pin the observed behavior of a running legacy system as replayable golden masters — record normalized stimulus/observation pairs into migration/characterization/, replay them against the lifted or re-architected system, report behavior diffs. Owns the…

2026년 8월 1일
concept-annotator
소프트웨어 개발자

Project the mined domain concepts into the codebase — write one package-info.java (Java 25 /// Markdown doc) per legacy package with the concepts living there, candidate-BC leaning, and refactoring hints, consuming migration/CONCEPTS.md, GLOSSARY.md, and…

2026년 8월 1일
concept-clarifier
소프트웨어 개발자

Resolve the open questions and hypothesis-marked glossary definitions produced by concept-extractor and bc-carver together with a human domain expert — via live interview or an async questionnaire (migration/INTERVIEW.md) — and fold confirmed answers into…

2026년 8월 1일
concept-extractor
소프트웨어 개발자

Mine candidate domain concepts and their vocabulary from every naming source of a legacy system — database schema, UI labels, REST/URL paths, configuration, code identifiers, documentation. Produces a regenerable CONCEPTS.md (aliases, evidence, frequency,…

2026년 8월 1일
continuous-testing
소프트웨어 품질 보증 분석가·테스터

Continuous test-driven development loop — after every code change, builds the project, starts the server, and runs Unit Tests, Integration Tests, and System Tests. Applies on top of microprofile-server skill. Use during development when you want full…

2026년 8월 1일
수집된 skill 29개 중 8개를 표시합니다.
thumbnail-image
소프트웨어 개발자

Generate the actual thumbnail PNG from a chosen prompt using the OpenAI Images API directly via a standalone Node.js script (no Java/server dependency). Use when the user asks to "generate the thumbnail image", "create the thumbnail", or wants to turn a…

2026년 7월 20일
transcribe
일반 사무원

Transcribe a local media file or a YouTube URL into a saved transcript for a Stream Producer project, using OpenAI Whisper directly via a standalone Node.js script (no Java/server dependency). Use when the user asks to "transcribe", "transcribe this…

2026년 7월 20일
chapters
기술 작가

Generate YouTube chapter timestamps from the saved transcript of a Stream Producer project. Use when the user asks to "generate chapters", "add timestamps", or "create a chapter list" after a transcript exists. Requires /transcribe to have run first.

2026년 7월 19일
guest-ideas
기술 작가

Generate guest candidate profile variants (deep-technical, community-builder, pragmatic practitioner) for a Stream Producer project. Use when the user asks to "find a guest", "suggest guests", "who should I invite", or is planning a co-hosted stream episode.

2026년 7월 19일
hashtags
시장조사 분석가·마케팅 전문가

Generate a single line of relevant, de-duplicated hashtags for YouTube and LinkedIn for a Stream Producer project. Use when the user asks to "generate hashtags", "suggest hashtags", or needs hashtags for an episode announcement.

2026년 7월 19일
linkedin-post
시장조사 분석가·마케팅 전문가

Generate LinkedIn post variants (thought-leadership, story-driven, technical insights) for a Stream Producer project. Use when the user asks to "write a LinkedIn post", "announce on LinkedIn", or needs LinkedIn copy for an episode.

2026년 7월 19일
social-post
시장조사 분석가·마케팅 전문가

Generate short social post variants (technical, beginner-friendly, hype), each capped at 280 characters, for a Stream Producer project. Use when the user asks to "write a tweet", "post on X", "generate a social post", or needs short-form social copy for an…

2026년 7월 19일
summary
기술 작가

Generate a factual, blog-ready summary of the episode from the saved transcript of a Stream Producer project. Use when the user asks to "summarize the stream", "write a recap", or "create a blog summary" after a transcript exists. Requires /transcribe to have…

2026년 7월 19일
수집된 skill 14개 중 8개를 표시합니다.
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