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maxrave-dev
GitHub 제작자 프로필

maxrave-dev

2개 GitHub 저장소에서 수집된 34개 skills를 저장소 단위로 보여줍니다.

수집된 skills
34
저장소
2
업데이트
2026년 10월 20일
저장소 탐색

저장소와 대표 skills

simpmusic-icons
미분류

Add or change an icon in SimpMusic. Every icon is a generated Material Symbols ImageVector under ui/icon, addressed as SimpIcons.<Name> — there is no material-icons dependency and no XML icon drawable. Use when adding a new icon, replacing one, or hitting…

2026년 10월 20일
simpmusic-release-changelog
미분류

Use when preparing a SimpMusic release, writing release notes or changelogs (changelogs/<version>, fastlane changelogs, GitHub release text), or checking which shipped fixes and features are missing from the GitHub Project board before a release.

2026년 9월 26일
android-accessibility
소프트웨어 품질 보증 분석가·테스터

Expert checklist and prompts for auditing and fixing Android accessibility issues, especially in Jetpack Compose.

2026년 3월 5일
android-architecture
소프트웨어 개발자

Expert guidance on setting up and maintaining a modern Android application architecture using Clean Architecture and Hilt. Use this when asked about project structure, module setup, or dependency injection.

2026년 3월 5일
android-coroutines
소프트웨어 개발자

Authoritative rules and patterns for production-quality Kotlin Coroutines onto Android. Covers structured concurrency, lifecycle integration, and reactive streams.

2026년 3월 5일
android-data-layer
소프트웨어 개발자

Guidance on implementing the Data Layer using Repository pattern, Room (Local), and Retrofit (Remote) with offline-first synchronization.

2026년 3월 5일
android-emulator-skill
소프트웨어 품질 보증 분석가·테스터

Production-ready scripts for Android app testing, building, and automation. Provides semantic UI navigation, build automation, log monitoring, and emulator lifecycle management. Optimized for AI agents with minimal token output.

2026년 3월 5일
android-gradle-logic
소프트웨어 개발자

Expert guidance on setting up scalable Gradle build logic using Convention Plugins and Version Catalogs.

2026년 3월 5일
수집된 skill 23개 중 8개를 표시합니다.
compose-visuals-footguns
미분류

Compose look-and-feel traps: theme and colour tokens, artwork palettes, gradients and scrims, shimmer, glass and particle effects, animation, image loading, charts and stats displays (percent changes, shares, buckets). Use when a visual bands, pops, freezes…

2026년 10월 17일
webview-footguns
미분류

WebView traps across device classes: startup that freezes low-RAM phones, a killed renderer that takes the app with it, devices with no usable provider, AndroidView lifecycle and cookies. Use when a web screen freezes, vanishes or crashes only on some devices.

2026년 10월 15일
compose-screens-footguns
미분류

Compose screen and interaction traps: navigation, adaptive layout, window insets, pagers, toolbars, sheets, list drag and selection, sliders, text fields, settings UI, one-shot effects. Use when layout, gestures or navigation misbehave.

2026년 9월 24일
data-layer-footguns
미분류

Room/SQLite, DataStore and repository traps: migrations, NOT IN with NULLs, LIKE escaping, delete order, local-time bucketing, imports, caching, paging. Use before writing a query or migration, or when data comes back wrong.

2026년 9월 24일
desktop-and-build-footguns
미분류

Desktop JVM and build traps: JNA natives, bundling, memory, packaging, code signing, R8, deep links, Gradle and CI releases. Use when a desktop build fails packaged, signed, on another OS or arch, or in CI.

2026년 9월 24일
engineering-method-footguns
미분류

Debugging-method traps: run the discriminating experiment first, read build logs bottom-up, treat an empty actual as unwritten, audit shared handles before removing a feature, read commit history critically. Use when a fix is not converging.

2026년 9월 24일
footgun-scan
미분류

Scan a Kotlin or Compose Multiplatform diff for known footgun shapes and open the matching trap to confirm each hit. Use before committing, when reviewing a Kotlin change, or to audit a codebase.

2026년 9월 24일
kmp-architecture-footguns
미분류

Kotlin Multiplatform structure and language traps: module splits, expect/actual, Koin and ViewModel scoping, layers, version catalogs, erased overloads, Char and string-resource formatting limits. Use when shaping modules or DI, when a format specifier…

2026년 9월 24일
수집된 skill 11개 중 8개를 표시합니다.
저장소 2개 중 2개 표시
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