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designer-skills

designer-skills에는 Owl-Listener에서 수집한 skills 96개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
96
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1.9k
업데이트
2026-06-11
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318
직업 범위
직업 카테고리 4개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

critique-affordance
웹·디지털 인터페이스 디자이너

Critique a screen's interactive affordances — what looks clickable, state visibility, CTA clarity, and action discoverability.

2026-06-11
critique-color
웹·디지털 인터페이스 디자이너

Critique a screen's colour usage — contrast ratios, palette coherence, semantic meaning, and colour accessibility.

2026-06-11
critique-information-density
웹·디지털 인터페이스 디자이너

Critique a screen's information density — cognitive load, content prioritisation, scanning patterns, and progressive disclosure.

2026-06-11
test-scenario
웹·디지털 인터페이스 디자이너

Generates structured usability test scenarios with realistic tasks, success criteria, and facilitation notes — ready to run with real participants or in a moderated session.

2026-06-11
interfaces-that-feel
웹·디지털 인터페이스 디자이너

Apply an emotional resonance lens to any UI. Use when a design is technically correct but flat — to identify what's missing and prescribe specific changes at the copy, motion, and interaction layer.

2026-06-11
business-design
웹·디지털 인터페이스 디자이너

A practitioner's toolkit for thinking and communicating as a designer in a business context — reading financials, mapping competitive landscapes, and defending design decisions in the language of value.

2026-06-11
affinity-diagram
웹·디지털 인터페이스 디자이너

Organize qualitative research data into an affinity diagram with themes, clusters, and insight statements. Use when synthesizing large amounts of qualitative data from interviews, observations, or surveys.

2026-06-11
interview-script
웹·디지털 인터페이스 디자이너

Create a structured user interview script with warm-up, core exploration, and wrap-up sections. Use when preparing for user research interviews to ensure consistent, insightful conversations.

2026-06-11
critique-brand-consistency
웹·디지털 인터페이스 디자이너

Critique a screen's brand consistency against mood.md, voice.md, and tokens.md.

2026-05-14
critique-composition
웹·디지털 인터페이스 디자이너

Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.

2026-05-14
critique-typography
웹·디지털 인터페이스 디자이너

Critique a screen's typography — scale usage, readability, consistency, and token compliance.

2026-05-14
critique-visual-hierarchy
웹·디지털 인터페이스 디자이너

Critique a screen's visual hierarchy — entry point, eye flow, weight distribution, and emphasis.

2026-05-14
design-debt-audit
웹·디지털 인터페이스 디자이너

Identify, categorize, and prioritize accumulated design inconsistencies and structural problems across a product.

2026-05-06
design-impact-reporting
시장조사 분석가·마케팅 전문가

Communicate design's contribution to business and user outcomes in terms that resonate with stakeholders.

2026-05-06
research-repository
웹·디지털 인터페이스 디자이너

Build and maintain a research repository that makes findings findable, reusable, and cumulative across the organization.

2026-05-06
survey-design
시장조사 분석가·마케팅 전문가

Design surveys that collect reliable, unbiased quantitative data to validate hypotheses and measure user attitudes at scale.

2026-05-06
design-system-governance
웹·디지털 인터페이스 디자이너

Define how a design system evolves — contribution models, versioning, change management, and deprecation.

2026-05-06
localization-design
웹·디지털 인터페이스 디자이너

Design interfaces that adapt gracefully to multiple languages, writing directions, and cultural contexts.

2026-05-06
motion-system
웹·디지털 인터페이스 디자이너

Define a motion system with duration tokens, easing vocabulary, and reduced-motion handling for consistent animation across a product.

2026-05-06
design-negotiation
프로젝트 관리 전문가

Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals.

2026-05-06
form-design
웹·디지털 인터페이스 디자이너

Design forms that minimize friction, prevent errors, and guide users to successful completion.

2026-05-06
navigation-patterns
웹·디지털 인터페이스 디자이너

Select and design navigation patterns that match product structure, user tasks, and platform conventions.

2026-05-06
onboarding-design
웹·디지털 인터페이스 디자이너

Design first-run experiences that get users to value quickly without overwhelming them.

2026-05-06
search-ux
웹·디지털 인터페이스 디자이너

Design search experiences that help users find what they need, recover from failure, and refine results.

2026-05-06
content-strategy
시장조사 분석가·마케팅 전문가

Define what content a product needs, how it should be structured, and who owns it.

2026-05-06
information-architecture
웹·디지털 인터페이스 디자이너

Design the structure, hierarchy, and navigation model for a product's content and features.

2026-05-06
service-blueprint
웹·디지털 인터페이스 디자이너

Map the end-to-end service delivery system including frontstage actions, backstage processes, and supporting infrastructure.

2026-05-06
doherty-threshold
웹·디지털 인터페이스 디자이너

Apply the Doherty Threshold — keep system response times under 400ms to maintain user flow and perceived performance.

2026-05-06
fitts-law
웹·디지털 인터페이스 디자이너

Apply Fitts's Law to size and position interactive targets for fast, accurate interaction.

2026-05-06
hicks-law
웹·디지털 인터페이스 디자이너

Apply Hick's Law to reduce decision time by limiting the number of simultaneous choices presented to users.

2026-05-06
millers-law
웹·디지털 인터페이스 디자이너

Apply Miller's Law — chunk information into groups of ~4 to work within working memory limits.

2026-05-06
aesthetic-usability
웹·디지털 인터페이스 디자이너

Apply the Aesthetic-Usability Effect — visually consistent, polished interfaces are perceived as more usable.

2026-05-06
law-of-common-region
웹·디지털 인터페이스 디자이너

Apply the Law of Common Region to group elements using containers, backgrounds, and boundaries.

2026-05-06
law-of-proximity
웹·디지털 인터페이스 디자이너

Apply the Law of Proximity to group related elements through spatial relationships.

2026-05-06
readable-measure
웹·디지털 인터페이스 디자이너

Set optimal line lengths for readability across typography scales and responsive layouts.

2026-05-06
von-restorff-effect
웹·디지털 인터페이스 디자이너

Apply the Von Restorff Effect to make the most important element distinctly different from its surroundings.

2026-05-06
card-sort-analysis
웹·디지털 인터페이스 디자이너

Analyze card sorting results to inform information architecture and navigation structure. Use after conducting open or closed card sort studies.

2026-03-14
diary-study-plan
웹·디지털 인터페이스 디자이너

Design a diary study plan with prompts, duration, participant criteria, and analysis framework. Use when you need to understand user behavior over time in natural contexts.

2026-03-14
empathy-map
웹·디지털 인터페이스 디자이너

Build a 4-quadrant empathy map (Says, Thinks, Does, Feels) to synthesize user research into actionable insights. Use when you need to quickly capture and share user understanding across the team.

2026-03-14
jobs-to-be-done
웹·디지털 인터페이스 디자이너

Map user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations. Use when reframing product decisions around user motivations rather than features.

2026-03-14
이 저장소에서 수집된 skills 96개 중 상위 40개를 표시합니다.