Skip to main content
在 Manus 中运行任何 Skill
一键导入
GitHub 仓库

designer-skills

designer-skills 收录了来自 Owl-Listener 的 96 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
96
Stars
1.9k
更新
2026-06-11
Forks
318
职业覆盖
4 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

critique-affordance
网页与数字界面设计师

Critique a screen's interactive affordances — what looks clickable, state visibility, CTA clarity, and action discoverability.

2026-06-11
critique-color
网页与数字界面设计师

Critique a screen's colour usage — contrast ratios, palette coherence, semantic meaning, and colour accessibility.

2026-06-11
critique-information-density
网页与数字界面设计师

Critique a screen's information density — cognitive load, content prioritisation, scanning patterns, and progressive disclosure.

2026-06-11
test-scenario
网页与数字界面设计师

Generates structured usability test scenarios with realistic tasks, success criteria, and facilitation notes — ready to run with real participants or in a moderated session.

2026-06-11
interfaces-that-feel
网页与数字界面设计师

Apply an emotional resonance lens to any UI. Use when a design is technically correct but flat — to identify what's missing and prescribe specific changes at the copy, motion, and interaction layer.

2026-06-11
business-design
网页与数字界面设计师

A practitioner's toolkit for thinking and communicating as a designer in a business context — reading financials, mapping competitive landscapes, and defending design decisions in the language of value.

2026-06-11
affinity-diagram
网页与数字界面设计师

Organize qualitative research data into an affinity diagram with themes, clusters, and insight statements. Use when synthesizing large amounts of qualitative data from interviews, observations, or surveys.

2026-06-11
interview-script
网页与数字界面设计师

Create a structured user interview script with warm-up, core exploration, and wrap-up sections. Use when preparing for user research interviews to ensure consistent, insightful conversations.

2026-06-11
critique-brand-consistency
网页与数字界面设计师

Critique a screen's brand consistency against mood.md, voice.md, and tokens.md.

2026-05-14
critique-composition
网页与数字界面设计师

Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.

2026-05-14
critique-typography
网页与数字界面设计师

Critique a screen's typography — scale usage, readability, consistency, and token compliance.

2026-05-14
critique-visual-hierarchy
网页与数字界面设计师

Critique a screen's visual hierarchy — entry point, eye flow, weight distribution, and emphasis.

2026-05-14
design-debt-audit
网页与数字界面设计师

Identify, categorize, and prioritize accumulated design inconsistencies and structural problems across a product.

2026-05-06
design-impact-reporting
市场调研分析师与营销专员

Communicate design's contribution to business and user outcomes in terms that resonate with stakeholders.

2026-05-06
research-repository
网页与数字界面设计师

Build and maintain a research repository that makes findings findable, reusable, and cumulative across the organization.

2026-05-06
survey-design
市场调研分析师与营销专员

Design surveys that collect reliable, unbiased quantitative data to validate hypotheses and measure user attitudes at scale.

2026-05-06
design-system-governance
网页与数字界面设计师

Define how a design system evolves — contribution models, versioning, change management, and deprecation.

2026-05-06
localization-design
网页与数字界面设计师

Design interfaces that adapt gracefully to multiple languages, writing directions, and cultural contexts.

2026-05-06
motion-system
网页与数字界面设计师

Define a motion system with duration tokens, easing vocabulary, and reduced-motion handling for consistent animation across a product.

2026-05-06
design-negotiation
项目管理专家

Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals.

2026-05-06
form-design
网页与数字界面设计师

Design forms that minimize friction, prevent errors, and guide users to successful completion.

2026-05-06
navigation-patterns
网页与数字界面设计师

Select and design navigation patterns that match product structure, user tasks, and platform conventions.

2026-05-06
onboarding-design
网页与数字界面设计师

Design first-run experiences that get users to value quickly without overwhelming them.

2026-05-06
search-ux
网页与数字界面设计师

Design search experiences that help users find what they need, recover from failure, and refine results.

2026-05-06
content-strategy
市场调研分析师与营销专员

Define what content a product needs, how it should be structured, and who owns it.

2026-05-06
information-architecture
网页与数字界面设计师

Design the structure, hierarchy, and navigation model for a product's content and features.

2026-05-06
service-blueprint
网页与数字界面设计师

Map the end-to-end service delivery system including frontstage actions, backstage processes, and supporting infrastructure.

2026-05-06
doherty-threshold
网页与数字界面设计师

Apply the Doherty Threshold — keep system response times under 400ms to maintain user flow and perceived performance.

2026-05-06
fitts-law
网页与数字界面设计师

Apply Fitts's Law to size and position interactive targets for fast, accurate interaction.

2026-05-06
hicks-law
网页与数字界面设计师

Apply Hick's Law to reduce decision time by limiting the number of simultaneous choices presented to users.

2026-05-06
millers-law
网页与数字界面设计师

Apply Miller's Law — chunk information into groups of ~4 to work within working memory limits.

2026-05-06
aesthetic-usability
网页与数字界面设计师

Apply the Aesthetic-Usability Effect — visually consistent, polished interfaces are perceived as more usable.

2026-05-06
law-of-common-region
网页与数字界面设计师

Apply the Law of Common Region to group elements using containers, backgrounds, and boundaries.

2026-05-06
law-of-proximity
网页与数字界面设计师

Apply the Law of Proximity to group related elements through spatial relationships.

2026-05-06
readable-measure
网页与数字界面设计师

Set optimal line lengths for readability across typography scales and responsive layouts.

2026-05-06
von-restorff-effect
网页与数字界面设计师

Apply the Von Restorff Effect to make the most important element distinctly different from its surroundings.

2026-05-06
card-sort-analysis
网页与数字界面设计师

Analyze card sorting results to inform information architecture and navigation structure. Use after conducting open or closed card sort studies.

2026-03-14
diary-study-plan
网页与数字界面设计师

Design a diary study plan with prompts, duration, participant criteria, and analysis framework. Use when you need to understand user behavior over time in natural contexts.

2026-03-14
empathy-map
网页与数字界面设计师

Build a 4-quadrant empathy map (Says, Thinks, Does, Feels) to synthesize user research into actionable insights. Use when you need to quickly capture and share user understanding across the team.

2026-03-14
jobs-to-be-done
网页与数字界面设计师

Map user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations. Use when reframing product decisions around user motivations rather than features.

2026-03-14
当前展示该仓库 Top 40 / 96 个已收集 skills。