Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/SimHacker/moollm --skill exit명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
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SKILL.md 표시 중
SOC 직업 분류 기준
| name | exit |
| description | Navigation links between rooms — the edges of the memory palace |
| allowed-tools | ["read_file","write_file"] |
| tier | 1 |
| protocol | PIE-MENU-TOPOLOGY |
| tags | ["moollm","navigation","room","topology","pie-menu"] |
| related | ["room","adventure","memory-palace"] |
| adversary | dead-end |
"Every exit is a promise of adventure." — The Gezelligheid Grotto Guest Book
An Exit is a navigation link connecting one room to another. In MOOLLM's spatial architecture, exits are the EDGES of the memory palace graph.
Exits can be:
Don Hopkins' pie menu insight: direction IS meaning.
| Direction | Purpose |
|---|---|
| N/S/E/W | "Highway" links to major rooms |
| NW/NE/SW/SE | "Grid" links to expandable sub-rooms |
| UP/DOWN | Vertical transitions |
| IN/OUT | Conceptual transitions |
Cardinal directions form the spiderweb — the main navigation network. Diagonal directions form grids — expandable arrays of sub-rooms.
Guards are natural language conditions that control access:
guard: "player has the brass key"
guard_js: "(ctx) => ctx.player.inventory.includes('brass-key')"
guard_py: "lambda ctx: 'brass-key' in ctx.player.inventory"
The guard field contains human-readable intent.
The guard_js and guard_py fields contain compiled code.
The adventure compiler emits COMPILE_EXPRESSION events for guards that need compilation.
north:
destination: ../maze/room-a/
description: "A dark passage leads north."
east:
destination: ../treasury/
description: "A heavy iron door."
guard: "player has treasury key"
locked: true
lock_message: "The door won't budge."
unlock_with: "treasury-key"
down:
destination: ../secret-cellar/
hidden: true
hint: "The rug seems oddly placed..."
down:
destination: ../pit/
one_way: true
description: "A slide into darkness. No going back."
inward:
destination: ../consciousness/
metaphysical: true
description: "Close your eyes and think about who you really are."
From Frances Yates' "The Art of Memory":
"The method of loci places items at specific locations along an imagined journey."
Every exit is a doorway in the memory palace. The direction encodes meaning. Players navigate by spatial memory.
PIE-MENU-TOPOLOGY — Direction IS meaning