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debug-log

스타2
포크2
업데이트2026년 6월 3일 01:36

Temporary runtime debug logging to file for investigating rendering bugs, game state, variable values, call traces, etc. Use this skill whenever you need to see what's happening inside the game at runtime — values that only exist during gameplay, render state during specific frames, variable changes over time. Trigger when: you need runtime data to diagnose a bug, the user reports a visual glitch or wrong behavior that requires seeing internal values, or when OpenChaos.crash_log.txt and debugger attach aren't enough because you need to observe values across many frames. Also use when you say to yourself "I wish I could see what X equals during gameplay" — that's exactly what this skill is for.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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