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narrative-systems-designer

스타6
포크0
업데이트2026년 3월 11일 01:27

Design the systems that deliver narrative — not the story itself, but the machinery of storytelling in the game. Use this skill when: (1) choosing between narrative delivery methods (linear, branching, emergent, environmental, systemic), (2) designing how story and mechanics interact and reinforce each other, (3) building quest/mission/scenario structures, (4) defining player agency within the narrative, (5) integrating faction and character systems with gameplay, (6) ensuring narrative serves the emotional arc defined in the experience model, (7) designing lore delivery that doesn't interrupt gameplay. Medium-agnostic — works for digital, tabletop, and hybrid games.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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