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player-experience-modeler

스타6
포크0
업데이트2026년 3월 11일 01:27

Map the intended emotional journey and psychological engagement model for a game. Defines what the player should feel at each stage of play and what motivates continued engagement. Use this skill when: (1) translating a vision and pillars into concrete emotional targets, (2) designing the pacing of a play session or campaign, (3) evaluating whether a game delivers the intended experience, (4) diagnosing why a game "feels off" despite sound mechanics, (5) choosing between design options based on which better serves the intended experience, (6) mapping flow state targets and challenge curves. Medium-agnostic — works for digital, tabletop, and hybrid games.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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