创建有效 Skill 的指南。当用户想要创建新 Skill (或更新现有 Skill )以通过专业知识、工作流或工具集成扩展 Claude 能力时,应使用此 Skill 。
원문 언어: 중국어
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이 저장소의 skills
SkillsMP는 wanghaisheng/OpenAgenticGame-Studios에서 49개의 skill을 수집했습니다. skill을 열어 소스와 세부 정보를 확인하세요.
wanghaisheng/OpenAgenticGame-Studios수집된 skill 49개 중 9개를 표시합니다.
创建有效 Skill 的指南。当用户想要创建新 Skill (或更新现有 Skill )以通过专业知识、工作流或工具集成扩展 Claude 能力时,应使用此 Skill 。
원문 언어: 중국어
First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions.
원문 언어: 영어
Map how all game systems affect each other. Identify feedback loops, emergent behaviors, and potential degenerate strategies before they ship. Use this skill when: (1) designing a game with multiple interacting systems, (2) diagnosing unexpected emergent…
원문 언어: 영어
Translate game design into implementation requirements without prescribing engineering solutions. The bridge between "what the designer wants" and "what gets built." Use this skill when: (1) translating formalized rules into systems specifications, (2)…
원문 언어: 영어
Design the information architecture and interaction model — how the player reads game state and provides input. The interface between the player's brain and the game's systems. Use this skill when: (1) designing information hierarchy (what the player needs to…
원문 언어: 영어
Use when writing Unity package code (FEEL, SOAP, DOTween), debugging package-related issues, or checking best practices before implementation.
원문 언어: 영어
Use when writing Unity package code (FEEL, SOAP, DOTween), debugging package-related issues, or checking best practices before implementation.
원문 언어: 영어
Unity Skills CLI自动化工具。通过HTTP API直接控制Unity编辑器,支持场景管理、节点操作、资源管理、组件操作、批量操作、工作流管理和项目自动化。从dev/Unity-Skills-main整合的Unity Skills CLI工具,提供程序化的Unity编辑器控制和开发工作流自动化支持。
원문 언어: 중국어
Keep the fiction internally consistent as the game scales. The rules of the world, not the rules of the game. Use this skill when: (1) establishing the foundational rules of a game's fictional world, (2) checking new content for lore contradictions, (3)…
원문 언어: 영어