skill
ocupação
descrição
atualizado
beutl-agent-timeline-from-shotlist
sem classificação
Edit Beutl timeline elements, timing, transforms, groups, and keyframes through the Agent Editing Toolkit MCP tools.
11 de out. de 2026
beutl-agent-source-grounding
sem classificação
Verify Beutl coordinates, units, bounds, and session behavior using runtime schemas and render probes; source inspection is optional.
10 de out. de 2026
beutl-agent-look-effect-chain
sem classificação
Edit Beutl effect chains, masks, and shader properties through the Agent Editing Toolkit MCP tools.
27 de set. de 2026