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debugging-doctrine

The meta-method for debugging hard geometry bugs in brepkit, used when a boolean, fillet, offset, or tessellation produces wrong volume, wrong face count, open or non-manifold shells, mesh fallback, misclassified points, or any failure where the first diagnosis did not immediately hold. Also applies before starting any multi-pass investigation, when a repro behaves differently from the real case, or when successive root-cause theories keep overturning each other.

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来源信息

仓库
andymai/brepkit
最近来源活动
2026年7月2日 20:49
检测到的 SKILL.md 语言
英语
星标
25
分支
3

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。